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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 6 revisions

jpntype4at-buildpic Type 4 AT Rocket Launcher

Introduction

This is an infantry soldier. Soldiers are the basic unit in Spring-1944, and you always want to have a number of them deployed along the battlefield... Don't stop recruiting them! Along this line, infantry units are the very only units that can capture terrain flags, and are one of the most efficient ways to provide a line of sight for armoured vehicles (it should be recalled that vehicles have in general a quite limite sight distance).

Infantry is cheap, but very fragile... And vulnerable to almost every weapon of the game. On top of that, infantry can be easily suppressed by fear.

Is the enemy rushing your base with tanks? well, a couple of this guys may appropriately welcome them. Due to the low fire range and rate, Anti-Tank Infantry has a very low performance fighting enemy soldiers. However, Anti-Tank Infantry is an excellent unit to ambush unprotected enemy tanks. When the enemy tanks realise on their presence, it will be too late!

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 65 Health Health points 94 Flag Flag capturing 0

Category Targeted as: minetrigger, infantry,

Armor Damaged as: infantry

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 390.000031 AirLOS Air detection 480.000031 SeismicLOS Noise detection 840

Motion

Parameter Value Parameter Value
Speed Max speed 10.125 km/h Turn Turn rate 161.599991 º/s
Slope Max slope 0.4122147 Depth Max water depth 1.25 m

Weapons

type4at

Parameter Minimum Maximum Speed
Heading Heading -85 º 85 º 161.599991 º/s
Pitch Pitch -85 º 85 º 161.599991 º/s
Parameter Value Parameter Value
Range Range 162 m Explosion Effect radius 16 m
Accuracy Inaccuracy 0 Accuracy Moving inaccuracy 0
Penetration Penetration (100m) 104 mm Penetration Penetration (1000m) 104 mm
Reload Fire rate 0.1 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, openveh, infantry, ship, building, softveh, largeship, hardveh,

Damage Damage: armouredplanes = 5820, armouredvehicles = 5820, bunkers = 5820, guns = 5820, hardships = 7275, heavytanks = 5238, infantry = 5820, invincible = 0.0001, lightbuildings = 582, lighttanks = 5238, mediumtanks = 5238, mines = 5820, planes = 5820, ships = 2910, shipturrets = 3880, unarmouredvehicles = 5820, default = 5820,

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