-
Notifications
You must be signed in to change notification settings - Fork 40
units.swevedettbat_turret_25mm_rear
This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.
Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Cost | 300 | Health points | 800 | Front armour | 0 mm |
Rear armour | 0 mm | Sides armour | 0 mm | Top armour | 0 mm |
Targeted as: turret, minetrigger, ship,
Damaged as: shipturrets
Max ammo: 14
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 180 | Air detection | 600 | Noise detection | 0 |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 90 º/s |
Pitch | -90 º | 90 º | 90 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 1620 m | Effect radius | 30 m |
Inaccuracy | 0.010459 | Moving inaccuracy | 0.010459 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 2.22222209 bullets/s | Ammo cost | 2 units/bullet |
Targets: air,
Damage: armouredplanes = 90, armouredvehicles = 75, bunkers = 75, guns = 90, hardships = 75, heavytanks = 50, infantry = 225, invincible = 0.0001, lightbuildings = 120, lighttanks = 50, mediumtanks = 50, mines = 150, planes = 150, ships = 321.428558, shipturrets = 90, unarmouredvehicles = 150, default = 150,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 90 º/s |
Pitch | -90 º | 90 º | 90 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 435.000031 m | Effect radius | 12 m |
Inaccuracy | 0.01350235 | Moving inaccuracy | 0.01350235 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 2.22222209 bullets/s | Ammo cost | 2 units/bullet |
Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,
Damage: armouredplanes = 90, armouredvehicles = 75, bunkers = 75, guns = 90, hardships = 75, heavytanks = 50, infantry = 225, invincible = 0.0001, lightbuildings = 120, lighttanks = 50, mediumtanks = 50, mines = 150, planes = 150, ships = 321.428558, shipturrets = 90, unarmouredvehicles = 150, default = 150,