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units.usm4a3105sherman
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
This is a medium tank, the king of the battlefield. Medium tanks have a great compromise between cost and performance, with a good armour to survive several hits, and a good gun to cause severe damage.
Parameter | Value | Parameter | Value |
---|---|---|---|
Cost | 3450 | Health points | 3088.13989 |
Targeted as: minetrigger, hardveh,
Damaged as: mediumtanks
Max ammo: 12
Parameter | Value | Parameter | Value |
---|---|---|---|
Front armour | 64 mm | Front armour slope | 48 º |
Rear armour | 38 mm | Rear armour slope | 21 º |
Sides armour | 38 mm | Sides armour slope | 0 º |
Top armour | 20 mm | Top armour slope | 0 º |
Parameter | Value | Parameter | Value |
---|---|---|---|
Front armour | 76 mm | Front armour slope | 33 º |
Rear armour | 51 mm | Rear armour slope | 2 º |
Sides armour | 51 mm | Sides armour slope | 3 º |
Top armour | 20 mm | Top armour slope | 0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 75 | Air detection | 480.000031 | Noise detection | 0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 38.9999962 km/h | Turn rate | 20 º/s |
Max slope | 0.14735985 | Max water depth | 1.25 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 10 º/s |
Pitch | -18.576332 º | 90 º | 10 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 1020.00006 m | Effect radius | 65.5 m |
Inaccuracy | 0.02700223 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.08888889 bullets/s | Ammo cost | 22 units/bullet |
Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,
Damage: armouredplanes = 2616, armouredvehicles = 2180, bunkers = 2180, guns = 2616, hardships = 2180, heavytanks = 1453.33337, infantry = 6540, invincible = 0.0001, lightbuildings = 3488, lighttanks = 1453.33337, mediumtanks = 1453.33337, mines = 4360, planes = 4360, ships = 9342.85645, shipturrets = 2616, unarmouredvehicles = 4360, default = 4360,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 10 º/s |
Pitch | -18.576332 º | 90 º | 10 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 1020.00006 m | Effect radius | 15 m |
Inaccuracy | 0.02700223 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.08888889 bullets/s | Ammo cost | 22 units/bullet |
Targets: deployed, openveh, infantry, ship, building, softveh, largeship, hardveh,
Damage: armouredplanes = 10, armouredvehicles = 10, bunkers = 10, guns = 10, hardships = 10, heavytanks = 10, infantry = 10, invincible = 10, lightbuildings = 10, lighttanks = 10, mediumtanks = 10, mines = 10, planes = 10, ships = 10, shipturrets = 10, unarmouredvehicles = 10, default = 10,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 10 º/s |
Pitch | -90 º | 90 º | 10 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 492.000031 m | Effect radius | 0.5 m |
Inaccuracy | 0.01980275 | Moving inaccuracy | 0.0696019 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 2.33333325 bullets/s | Ammo cost | 0 units/bullet |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -360 º | 360 º | 10 º/s |
Pitch | -90 º | 90 º | 10 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 1170 m | Effect radius | 0.5 m |
Inaccuracy | 0.06271397 | Moving inaccuracy | 0.08357594 |
Penetration (100m) | 28.2127113 mm | Penetration (1000m) | 15.1879148 mm |
Fire rate | 5.33333349 bullets/s | Ammo cost | 0 units/bullet |
Targets: air, para,
Damage: armouredplanes = 5.55555582, armouredvehicles = 41.6666641, bunkers = 0.0001, guns = 50, hardships = 0.0001, heavytanks = 0.0001, infantry = 62.5, invincible = 0.0001, lightbuildings = 3.125, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 33.3333359, ships = 4, shipturrets = 21.4285717, unarmouredvehicles = 50, default = 8.33333397,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -10.000008 º | 10.0000076 º | 10 º/s |
Pitch | -10.000008 º | 10.0000076 º | 10 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 492.000031 m | Effect radius | 0.5 m |
Inaccuracy | 0.01980275 | Moving inaccuracy | 0.0696019 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 2.33333325 bullets/s | Ammo cost | 0 units/bullet |
Targets: deployed, softveh, infantry, para,
Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,