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units.jpnshinhotochiha

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 8 revisions

jpnshinhotochiha-buildpic Type 97 Shinhoto Chi-Ha

Introduction

Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.

This a light tank, that is, a fast armoured vehicle with a good performance in close-quarters combat. This tank is not rival for medium or heavy tanks, don't even try to engage them. However, its velocity and relatively good weaponry make it an excellent unit to overrun and surround the enemy lines, to rush over the enemy base, or even to apply a hit & run strategy.

Structural details

Parameter Value Parameter Value
Cost Cost 1750 Health Health points 2169.24854

Category Targeted as: minetrigger, hardveh,

Armor Damaged as: lighttanks

Ammo Max ammo: 15

Base armour

Parameter Value Parameter Value
Armour Front armour 25 mm ArmourSlope Front armour slope 31 º
Armour Rear armour 20 mm ArmourSlope Rear armour slope 25 º
Armour Sides armour 25 mm ArmourSlope Sides armour slope 40 º
Armour Top armour 11 mm ArmourSlope Top armour slope 0 º

Turret armour

Parameter Value Parameter Value
Armour Front armour 32 mm ArmourSlope Front armour slope 9 º
Armour Rear armour 25 mm ArmourSlope Rear armour slope 0 º
Armour Sides armour 25 mm ArmourSlope Sides armour slope 10 º
Armour Top armour 11 mm ArmourSlope Top armour slope 0 º

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 75 AirLOS Air detection 480.000031 SeismicLOS Noise detection 0

Motion

Parameter Value Parameter Value
Speed Max speed 38 km/h Turn Turn rate 24 º/s
Slope Max slope 0.16132945 Depth Max water depth 1 m

Weapons

type147mmap

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -18.576332 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 660 m Explosion Effect radius 4 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 73.9976959 mm Penetration Penetration (1000m) 40.5809364 mm
Reload Fire rate 0.22222222 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: largeship, openveh, turret, ship, softveh, hardveh,

Damage Damage: armouredplanes = 1183, armouredvehicles = 1656.19995, bunkers = 591.5, guns = 1183, hardships = 1971.66663, heavytanks = 1064.69995, infantry = 1183, invincible = 0.0001, lightbuildings = 73.9375, lighttanks = 1064.69995, mediumtanks = 1064.69995, mines = 0.0001, planes = 1183, ships = 1183, shipturrets = 1183, unarmouredvehicles = 2366, default = 1183,

type147mmhe

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -18.576332 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 660 m Explosion Effect radius 19 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.03485691
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.22222222 bullets/s AmmoCost Ammo cost 8 units/bullet

Targets Targets: building, infantry, deployed,

Damage Damage: armouredplanes = 210.000015, armouredvehicles = 175, bunkers = 175, guns = 210.000015, hardships = 175, heavytanks = 116.666672, infantry = 525, invincible = 0.0001, lightbuildings = 280, lighttanks = 116.666672, mediumtanks = 116.666672, mines = 350, planes = 350, ships = 750, shipturrets = 210.000015, unarmouredvehicles = 350, default = 350,

type97mg

Parameter Minimum Maximum Speed
Heading Heading -24.999996 º 24.9999962 º 36 º/s
Pitch Pitch -24.999996 º 24.9999962 º 36 º/s
Parameter Value Parameter Value
Range Range 522 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 2.14285707 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

type97mg

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 36 º/s
Pitch Pitch -18.576332 º 90 º 36 º/s
Parameter Value Parameter Value
Range Range 522 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.01980275 Accuracy Moving inaccuracy 0.0696019
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 2.14285707 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 3.66666675, armouredvehicles = 27.5, bunkers = 0.0001, guns = 33, hardships = 0.0001, heavytanks = 0.0001, infantry = 41.25, invincible = 0.0001, lightbuildings = 2.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 22, ships = 2.63999987, shipturrets = 14.1428576, unarmouredvehicles = 33, default = 5.5,

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