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Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

hunsmg-buildpic Danuvia 43M Submachinegun

Introduction

This is an infantry soldier. Soldiers are the basic unit in Spring-1944, and you always want to have a number of them deployed along the battlefield... Don't stop recruiting them! Along this line, infantry units are the very only units that can capture terrain flags, and are one of the most efficient ways to provide a line of sight for armoured vehicles (it should be recalled that vehicles have in general a quite limite sight distance).

Infantry is cheap, but very fragile... And vulnerable to almost every weapon of the game. On top of that, infantry can be easily suppressed by fear.

Close-Quarters Assault Infantry and Long-range Rifle Infantry are the most basic infantry units, ideal to setup your front line, providing a line of sight to other longer-range guns. Conversely to Rifle Infantry, Assault infantry are trained to combat in a short range, significantly damaging infantry, deployed guns or structures with its deadly combination of a short range sub-machinegun and grenades.

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 65 Health Health points 100 Flag Flag capturing 1

Category Targeted as: minetrigger, infantry,

Armor Damaged as: infantry

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 390.000031 AirLOS Air detection 480.000031 SeismicLOS Noise detection 840

Motion

Parameter Value Parameter Value
Speed Max speed 10.7999992 km/h Turn Turn rate 161.599991 º/s
Slope Max slope 0.4122147 Depth Max water depth 1.25 m

Weapons

danuvia43m

Parameter Minimum Maximum Speed
Heading Heading -85 º 85 º 161.599991 º/s
Pitch Pitch -85 º 85 º 161.599991 º/s
Parameter Value Parameter Value
Range Range 198.000015 m Explosion Effect radius 0.5 m
Accuracy Inaccuracy 0.02700223 Accuracy Moving inaccuracy 0.08357594
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 4.44444466 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, softveh, infantry, para,

Damage Damage: armouredplanes = 1.88888896, armouredvehicles = 14.166666, bunkers = 0.0001, guns = 17, hardships = 0.0001, heavytanks = 0.0001, infantry = 21.25, invincible = 0.0001, lightbuildings = 1.0625, lighttanks = 0.0001, mediumtanks = 0.0001, mines = 0.0001, planes = 11.333334, ships = 1.36000001, shipturrets = 7.28571415, unarmouredvehicles = 17, default = 2.83333349,

model24

Parameter Minimum Maximum Speed
Heading Heading -85 º 85 º 161.599991 º/s
Pitch Pitch -85 º 85 º 161.599991 º/s
Parameter Value Parameter Value
Range Range 120.000008 m Explosion Effect radius 12 m
Accuracy Inaccuracy 0.1122857 Accuracy Moving inaccuracy 0.02091686
Penetration Penetration (100m) 28 mm Penetration Penetration (1000m) 28 mm
Reload Fire rate 0.15384616 bullets/s AmmoCost Ammo cost 0 units/bullet

Targets Targets: deployed, openveh, infantry, ship, building, softveh, largeship, hardveh,

Damage Damage: armouredplanes = 1725, armouredvehicles = 1725, bunkers = 1725, guns = 1293.75, hardships = 1725, heavytanks = 690, infantry = 5175, invincible = 0.0001, lightbuildings = 1150, lighttanks = 690, mediumtanks = 690, mines = 1725, planes = 1725, ships = 3450, shipturrets = 3450, unarmouredvehicles = 1725, default = 1725,

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