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units.swevedettbat_turret_57mm_front

Jose Luis Cercos-Pita edited this page Oct 6, 2020 · 7 revisions

swevedettbat_turret_57mm_front-buildpic 57mm Turret

Introduction

This is a turret. The turrets can be disabled one by one, or depending on the specific turret, even suppressed by enemy fire. However, the very only way to destroy a turret is destroying the owner vehicle/structure.

Unprotected ship turret, which can be easily suppresed and destroyed. Keep it away from enemy fire

Structural details

Parameter Value Parameter Value Parameter Value
Cost Cost 300 Health Health points 800 Armour Front armour 0 mm
Armour Rear armour 0 mm Armour Sides armour 0 mm Armour Top armour 0 mm

Category Targeted as: turret, minetrigger, ship,

Armor Damaged as: shipturrets

Ammo Max ammo: 14

Line of sight

Parameter Value Parameter Value Parameter Value
LOS Sight range 180 AirLOS Air detection 600 SeismicLOS Noise detection 0

Weapons

swe_57mmm95

Parameter Minimum Maximum Speed
Heading Heading -360 º 360 º 45 º/s
Pitch Pitch -90 º 90 º 20 º/s
Parameter Value Parameter Value
Range Range 720 m Explosion Effect radius 25 m
Accuracy Inaccuracy 0.00900172 Accuracy Moving inaccuracy 0.02091686
Penetration Penetration (100m) 0 mm Penetration Penetration (1000m) 0 mm
Reload Fire rate 0.33333334 bullets/s AmmoCost Ammo cost 10 units/bullet

Targets Targets: deployed, openveh, turret, ship, building, hardveh, largeship, softveh, infantry,

Damage Damage: armouredplanes = 501.000031, armouredvehicles = 417.5, bunkers = 417.5, guns = 501.000031, hardships = 417.5, heavytanks = 278.333344, infantry = 1252.5, invincible = 0.0001, lightbuildings = 668, lighttanks = 278.333344, mediumtanks = 278.333344, mines = 835, planes = 835, ships = 1789.28564, shipturrets = 501.000031, unarmouredvehicles = 835, default = 835,

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