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units.swesavm43
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
This is an assault gun, a turret-less tank. It's quite evident that the lack of a turret is a drawback of this tank, but it is compensated by the large front armour. In a static front line, this weapons may performs nice.
Parameter | Value | Parameter | Value |
---|---|---|---|
Cost | 1570 | Health points | 1884.30688 |
Targeted as: minetrigger, hardveh,
Damaged as: lighttanks
Max ammo: 11
Parameter | Value | Parameter | Value |
---|---|---|---|
Front armour | 30 mm | Front armour slope | 64 º |
Rear armour | 15 mm | Rear armour slope | 13 º |
Sides armour | 15 mm | Sides armour slope | 0 º |
Top armour | 10 mm | Top armour slope | 0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 75 | Air detection | 480.000031 | Noise detection | 0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 43 km/h | Turn rate | 25.5999985 º/s |
Max slope | 0.16132945 | Max water depth | 1 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -7.499989 º | 7.49998903 º | 24 º/s |
Pitch | -7.499989 º | 7.49998903 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 762 m | Effect radius | 4 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 65.0293274 mm | Penetration (1000m) | 17.1381378 mm |
Fire rate | 0.19047619 bullets/s | Ammo cost | 12 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 1800, armouredvehicles = 2520, bunkers = 900, guns = 1800, hardships = 3000, heavytanks = 1620, infantry = 1800, invincible = 0.0001, lightbuildings = 112.5, lighttanks = 1620, mediumtanks = 1620, mines = 0.0001, planes = 1800, ships = 1800, shipturrets = 1800, unarmouredvehicles = 3600, default = 1800,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -7.499989 º | 7.49998903 º | 24 º/s |
Pitch | -7.499989 º | 7.49998903 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 762 m | Effect radius | 54 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.19047619 bullets/s | Ammo cost | 12 units/bullet |
Targets: building, infantry, deployed,
Damage: armouredplanes = 1206, armouredvehicles = 1005, bunkers = 1005, guns = 1206, hardships = 1005, heavytanks = 670, infantry = 3015, invincible = 0.0001, lightbuildings = 1608, lighttanks = 670, mediumtanks = 670, mines = 2010, planes = 2010, ships = 4307.14258, shipturrets = 1206, unarmouredvehicles = 2010, default = 2010,