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units.russu76
Vehicles are in general faster and stronger than infantry, becoming by themselves a determinant factor in terrain battles. However, vehicles have some significant drawbacks to be considered as well: In general, manufacturing vehicles is not a cheap operation, and their line of sight is quite limited, usually requiring some infantry scouting support.
This is an assault gun, a turret-less tank. It's quite evident that the lack of a turret is a drawback of this tank, but it is compensated by the large front armour. In a static front line, this weapons may performs nice.
Parameter | Value | Parameter | Value |
---|---|---|---|
Cost | 1570 | Health points | 1818.92151 |
Targeted as: minetrigger, openveh,
Damaged as: lighttanks
Max ammo: 11
Parameter | Value | Parameter | Value |
---|---|---|---|
Front armour | 25 mm | Front armour slope | 60 º |
Rear armour | 15 mm | Rear armour slope | 0 º |
Sides armour | 15 mm | Sides armour slope | 0 º |
Top armour | 7 mm | Top armour slope | 0 º |
Parameter | Value | Parameter | Value | Parameter | Value |
---|---|---|---|---|---|
Sight range | 90 | Air detection | 480.000031 | Noise detection | 0 |
Parameter | Value | Parameter | Value |
---|---|---|---|
Max speed | 45 km/h | Turn rate | 17.6000004 º/s |
Max slope | 0.16132945 | Max water depth | 1 m |
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -5.9999886 º | 5.99998856 º | 24 º/s |
Pitch | -5.9999886 º | 5.99998856 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 786.000061 m | Effect radius | 4 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 67.9646683 mm | Penetration (1000m) | 34.9904556 mm |
Fire rate | 0.19047619 bullets/s | Ammo cost | 12 units/bullet |
Targets: largeship, openveh, turret, ship, softveh, hardveh,
Damage: armouredplanes = 2510, armouredvehicles = 3514, bunkers = 1255, guns = 2510, hardships = 4183.33301, heavytanks = 2259, infantry = 2510, invincible = 0.0001, lightbuildings = 156.875, lighttanks = 2259, mediumtanks = 2259, mines = 0.0001, planes = 2510, ships = 2510, shipturrets = 2510, unarmouredvehicles = 5020, default = 2510,
Parameter | Minimum | Maximum | Speed |
---|---|---|---|
Heading | -5.9999886 º | 5.99998856 º | 24 º/s |
Pitch | -5.9999886 º | 5.99998856 º | 24 º/s |
Parameter | Value | Parameter | Value |
---|---|---|---|
Range | 786.000061 m | Effect radius | 51.5 m |
Inaccuracy | 0.00900172 | Moving inaccuracy | 0.04182457 |
Penetration (100m) | 0 mm | Penetration (1000m) | 0 mm |
Fire rate | 0.19047619 bullets/s | Ammo cost | 12 units/bullet |
Targets: building, infantry, deployed,
Damage: armouredplanes = 1296, armouredvehicles = 1080, bunkers = 1080, guns = 1296, hardships = 1080, heavytanks = 720, infantry = 3240, invincible = 0.0001, lightbuildings = 1728, lighttanks = 720, mediumtanks = 720, mines = 2160, planes = 2160, ships = 4628.57129, shipturrets = 1296, unarmouredvehicles = 2160, default = 2160,