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Aegis Cores

Olly Reed edited this page Aug 21, 2026 · 1 revision

Aegis Cores

AEGIS Cores specialise in defense, mitigation and survival.

Extra Stat Pool

Every AEGIS Core also rolls one of:

  • Physical Damage Reduction: 1–3
  • Magic Damage Reduction: 1–3

The extra stat is separate from the Core's main effect.

AEGIS Core Effects

Core Trigger Cooldown 1 Matching Core 2 Matching Cores 3 Matching Cores
Titan Taking damage 10s +4% PDR / MDR +6% +8%
Bulwark Taking damage while at 35% Health or lower 30s Heal 5% Max Health + 5% PDR/MDR 8% + 8% 11% + 11%
Fortress Taking damage 8s +200 Defense +350 +500
Guardian Being hit by an entity 8s +4 Parry + 3% PDR +6 Parry + 5% PDR +8 Parry + 7% PDR
Recovery Taking damage while at 50% Health or lower 16s Heal 3% Max Health Heal 5% Heal 7%

Titan Core

Titan provides temporary mitigation after the player takes damage.

Matching Titan Cores Physical Damage Reduction Magic Damage Reduction
1 +4% +4%
2 +6% +6%
3+ +8% +8%

Cooldown: 10 seconds.

Bulwark Core

Bulwark is an emergency survival effect.

It can trigger when the player takes damage while at 35% Health or lower, immediately restoring Health and granting temporary Physical and Magic Damage Reduction.

Matching Bulwark Cores Heal PDR / MDR
1 5% Max Health +5%
2 8% Max Health +8%
3+ 11% Max Health +11%

Cooldown: 30 seconds.

Fortress Core

Fortress grants temporary flat Defense after taking damage.

Matching Fortress Cores Defense
1 +200
2 +350
3+ +500

Cooldown: 8 seconds.

Guardian Core

Guardian reacts specifically to entity hits, granting Parry Rating and Physical Damage Reduction.

Matching Guardian Cores Parry Rating Physical Damage Reduction
1 +4 +3%
2 +6 +5%
3+ +8 +7%

Cooldown: 8 seconds.

Recovery Core

Recovery restores Health after taking damage while at 50% Health or lower.

Matching Recovery Cores Healing
1 3% Max Health
2 5%
3+ 7%

Cooldown: 16 seconds.

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