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Dungeon Catalogue

Olly Reed edited this page Aug 21, 2026 · 1 revision

Dungeon Catalogue

This catalogue covers the normal procedural E, D, C, B and A Rank Dungeons found through:

/system → Dungeon

For the Gate Scanner, prices, refreshes, lives, Cleared Gate storage and Mining, see Dungeons.

How Ranked Dungeons Work

Each E–A Dungeon is procedurally generated, so the route changes between runs.

At the beginning of a run, the dungeon also randomly chooses one of three enemy themes. That theme controls the enemy family encountered throughout the dungeon and the boss waiting at the end.

Higher-rank Dungeons generally generate longer routes.

All of these Dungeons can be entered solo or with a party of up to 6 players.

Mana Crystal Deposits

Corridors can contain Mana Crystal deposits.

A deposit can only be mined while holding either:

  • a Mana Infused Pickaxe, or
  • a Daemonian Pickaxe.

A mined deposit always gives Cracked Mana Crystals and also has chances to give Flawed Mana Crystals and normal Mana Crystals.

See Items and Resources.

Boss Scaling

Dungeon bosses scale their boss level based on the number of nearby players when they spawn.

Because of this, the catalogue does not list a single fixed boss Health or Damage value.

Clear Rewards

Defeating the final boss completes the Dungeon and awards the current rank-based clear rewards.

Dungeon Rank Reputation Dungeon Boss Souls Additional Boss Reward
E +1 1 Chance for E-Rank boss loot
D +3 1 Chance for D-Rank boss loot
C +5 1–2 Chance for C-Rank boss loot
B +7 1–2 Chance for B-Rank boss loot
A +10 1–3 Chance for A-Rank boss loot

Individual bosses can also have rare Runestone drops.

Dungeon Boss Souls can be traded to the Guild Clerk for unique rewards.


E-Rank Dungeon

E-Rank is the introductory ranked Dungeon and currently gives the party 2 lives.

Possible Themes

Theme Enemies Final Boss
Rodent Rodents in melee, ranged, caster and elite variants Rodent Lord
Goblin Goblins including basic, warrior, thrower and shaman variants Hob Goblin
Undead Skeleton melee, archer, mage and elite variants, with other undead creatures Skeletal Remains

Boss Guide

Rodent Lord

A large Rodent boss built around a rotating set of different attack patterns.

Elemental modifiers: None currently applied.

Hob Goblin

A mobile melee boss that mixes:

  • ranged slashes;
  • leap attacks;
  • sliding attacks.

Rare Runestone: Challenge

Skeletal Remains

An undead boss using:

  • left and right swipes;
  • stomps;
  • a roar;
  • poison breath.

Elemental modifiers:

  • +50% Darkness Defense
  • -50% Lightness Defense

Lightness is therefore particularly effective against it, while Darkness is less effective.


D-Rank Dungeon

D-Rank Dungeons have 1 life and introduce more complex boss encounters and stronger themed enemy groups.

Possible Themes

Theme Enemies Final Boss
Golem Rock Golem variants Golem
Hob Goblin Hob Goblin fighters, ranged units and casters, with Goblin reinforcements Hob Goblin Berserker or Kur and Rot
Lizardman Lizardman melee, scout, tank and caster variants Red Lizardman

Boss Guide

Golem

A heavy Earth-resistant boss with powerful melee attacks and summoning/reinforcement mechanics.

Elemental modifiers:

  • +60% Earth Defense

Rare Runestone: Tremor

Hob Goblin Berserker

One of the two possible Hob Goblin boss encounters.

It uses several attack chains and visually loses pieces of armor as the fight progresses.

Elemental modifiers:

  • +50% Darkness Defense
  • -50% Lightness Defense

Rare Runestone: Weakening Blow

Kur and Rot

The alternate Hob Goblin boss encounter.

The first phase uses charge attacks and ground slams. When that form is defeated, Kur continues the encounter on foot, using ranged slashes, leaps and sliding attacks.

Elemental modifiers:

  • +50% Darkness Defense
  • -50% Lightness Defense

Rare Runestone: Dash Cut

Red Lizardman

A fast boss that uses:

  • rolls;
  • leaps;
  • leap attacks;
  • ranged attacks;
  • reactive stun/utility abilities.

Elemental modifiers:

  • +40% Fire Defense
  • +40% Ice Defense

Rare Runestone: Opening Strike


C-Rank Dungeon

C-Rank Dungeons have 1 life and can generate Werewolf, Insect or Undead encounters.

Possible Themes

Theme Enemies Final Boss
Werewolf Werewolf melee, archer and shaman variants, with Lycans Werewolf Pack Leader
Insect Spider variants, Elite Spiders and Ants Giant Arachnid
Undead C-Rank Skeleton melee, archer, mage and elite variants Fallen Hero

Boss Guide

Werewolf Pack Leader

A highly mobile melee boss using:

  • swipes;
  • kicks;
  • slide kicks;
  • a roar.

Rare Runestones:

  • Daze
  • Adrenaline Rush

Giant Arachnid

A control-heavy boss with several health-threshold reactions.

Its current toolkit includes:

  • web attacks;
  • venom;
  • breath attacks;
  • stuns;
  • a summon/roar mechanic.

Elemental modifiers:

  • +100% Earth Defense
  • -50% Fire Defense
  • -25% Lightness Defense

Fire is its strongest listed elemental weakness.

Rare Runestones:

  • Toxic Ground
  • Poison Cloud

Fallen Hero

An undead boss with a more unusual encounter flow.

Its current abilities include:

  • phantom arms;
  • temporary invulnerability;
  • sleep/awakening behaviour;
  • stun reactions;
  • leaps;
  • spinning phantom attacks;
  • Death Breath.

Elemental modifiers:

  • +50% Darkness Defense
  • -50% Lightness Defense

Rare Runestones:

  • Mana Forged Body
  • Withered Ground

B-Rank Dungeon

B-Rank Dungeons have 1 life and can generate Mummy, Orc or Elf encounters.

Possible Themes

Theme Enemies Final Boss
Mummy Mummies, Spear Mummies, Warrior Mummies and elite variants Ancient Pharoah
Orc Orc melee, warrior and archer variants, with possible Hob Goblin support Orc Berserker, Orc King, or rarely both
Elf Elven Swordsmen, Rangers, Mages and Runebears Elven Druid

Boss Guide

Ancient Pharoah

A large Mummy boss using multiple attack combinations plus special attacks such as:

  • grabs;
  • downward strikes;
  • invocation abilities.

Rare Runestones:

  • Curse of Blindness
  • Curse of Time
  • Corrupt Zone

Orc Berserker

An aggressive melee boss with:

  • stomps;
  • shoulder bashes;
  • combo attacks.

At low Health it enters Rage, making its attack pattern significantly more aggressive.

Rare Runestones:

  • Compressed Muscle
  • Mana Overdrive
  • Combat Expansion

Orc King

A second possible Orc boss with its own rotating attack and skill set.

Elemental modifiers:

  • +55% Fire Defense

Rare Runestones:

  • Bastion
  • Battle Standard
  • Heavy Hurl

The Orc theme will normally select one of the two Orc bosses, but a rare encounter can field both Orc Berserker and Orc King.

Elven Druid

A multi-phase boss.

At around 50% Health, its combat behaviour changes. The encounter also contains a Bear Form with its own attacks and movement abilities.

Elemental modifiers:

  • +80% Darkness Defense
  • +80% Lightness Defense
  • +80% Wind Defense
  • +80% Earth Defense
  • -100% Fire Defense
  • -100% Ice Defense

Fire and Ice are therefore exceptionally strong choices against the Elven Druid.

Rare Runestones:

  • Self Restoration
  • Sustained Healing
  • Rejuvenating Field

A-Rank Dungeon

A-Rank Dungeons have 1 life and currently use Dragonid, Skeleton or Demon themes.

Possible Themes

Theme Enemies Final Boss
Dragonid Dragonid soldiers, warriors, archers, halberdiers and wizards Dragon
Skeleton A-Rank Skeleton melee, archer, mage and elite variants Azriel, Magnus, or rarely both
Demon Demon melee, archer and mage variants, with Demon Drakes Demon Lord

Boss Guide

Dragon

A Fire-aligned boss whose main current attacks include:

  • tail swipes;
  • flamethrower attacks.

Elemental modifiers:

  • +100% Fire Defense
  • -100% Ice Defense

Ice is the clear elemental choice against it.

Rare Runestones:

  • Dragonbreath
  • Fragmenting Fire
  • Mass Ignite
  • Tracking Fire

Azriel

One of the two possible Skeleton-theme bosses.

Azriel's current toolkit includes:

  • summoned swords;
  • piercing attacks;
  • Isolation;
  • Condemnation;
  • a thrown-book mechanic;
  • Silence;
  • stun effects.

Elemental modifiers:

  • +70% Darkness Defense
  • -70% Lightness Defense

Rare Runestones:

  • No Witnesses
  • Mortal Wound
  • Curse Channel
  • Sevenfold Cut

Magnus

The alternate Skeleton-theme boss.

Magnus uses:

  • spinning attacks;
  • leaps;
  • shield raises;
  • shield bashes;
  • sweeps;
  • kicks;
  • a Tombstone attack.

Elemental modifiers:

  • +70% Darkness Defense
  • -70% Lightness Defense

Rare Runestones:

  • Unyielding Guard
  • Anchor Frame
  • Heavy Guard
  • Skyward Strike

The Skeleton theme will normally select either Azriel or Magnus, but a rare encounter can spawn both bosses together.

Demon Lord

A defensive Demon boss with reactive abilities when damaged, including knockback responses and armored defensive behaviour.

Elemental modifiers:

  • +50% Fire Defense

Rare Runestones:

  • Overloaded Body
  • Trial by Fire
  • Blight Circle
  • Doom Impact

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