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Fighter
Fighter is DaemoniaCraft's physical weapon-damage class. Its natural progression combines strong Attack Damage, solid Max Health and Defense, and natural Weapon Damage scaling.
- Base Class: Fighter
- Subclass Pool: 6 possible awakenings
- Subclass Chance: approximately 16.67% each
- Skill Slots: 6
- Attribute Points: 3 per level
- Class Level Cap: 1000
When Fighter is selected, the player's combat level resets to Level 1 and one subclass from the pool below is awakened at random.
Selecting Fighter currently grants:
- E-Rank Sword
- E-Rank Gauntlet
- E-Rank Light Armor set
- E-Rank Ring
- Awakened Arsenalist
- Awakened Dragon Warrior
- Awakened Martial Artist
- Awakened Warrior
- Gale Glaive
- Thunder Ronin
See Awakening and Subclasses for how the awakening system works.
These are natural class stats only. The values below assume no equipment and no spent Attribute Points.
| Rank | Level | Max Health | Max Mana | Attack Damage | Defense | Max Stamina |
|---|---|---|---|---|---|---|
| E | 1 | 40 | 16.1 | 24.3 | 17.8 | 6 |
| D | 10 | 121 | 42 | 68 | 54 | 7 |
| C | 25 | 276 | 90.5 | 149.5 | 121 | 8 |
| B | 50 | 544 | 172 | 291 | 235 | 10 |
| A | 80 | 890 | 275 | 473 | 378 | 12 |
| S | 100 | 1,188 | 357 | 628 | 493 | 15 |
| S+ | 150 | 1,338 | 409.5 | 710.5 | 563 | 15 |
| S2 | 330 | 2,213.75 | 717.06 | 1,193.31 | 971.25 | 18 |
| SSS | 660 | 2,995.75 | 991.81 | 1,624.56 | 1,335.75 | 21 |
| N | 1000 | 4,252.48 | 1,433.77 | 2,318.07 | 1,921.36 | 27 |
| Rank | Level | Dodge Rating | Critical Strike Chance | Weapon Damage | Skill Damage |
|---|---|---|---|---|---|
| E | 1 | 1.6 | 1.6 | 3 | 1.6 |
| D | 10 | 3.4 | 3.4 | 3 | 3.4 |
| C | 25 | 6.4 | 6.4 | 3 | 6.4 |
| B | 50 | 11.4 | 11.4 | 3 | 11.4 |
| A | 80 | 17.4 | 17.4 | 3 | 17.4 |
| S | 100 | 21.4 | 21.4 | 3 | 21.4 |
| S+ | 150 | 26.4 | 26.4 | 3 | 26.4 |
| S2 | 330 | 40 | 35 | 3 | 55.72 |
| SSS | 660 | 40 | 35 | 3 | 81.92 |
| N | 1000 | 40 | 35 | 3 | 124.08 |
| Rank | Level | Health Regeneration | Mana Regeneration | Stamina Regeneration |
|---|---|---|---|---|
| E | 1 | 1.33 | 1.33 | 0.2 |
| D | 10 | 4.3 | 4.3 | 0.2 |
| C | 25 | 9.25 | 9.25 | 0.2 |
| B | 50 | 17.5 | 17.5 | 0.2 |
| A | 80 | 27.4 | 27.4 | 0.2 |
| S | 100 | 34 | 34 | 0.2 |
| S+ | 150 | 42.25 | 42.25 | 0.2 |
| S2 | 330 | 89.98 | 89.98 | 0.3 |
| SSS | 660 | 132.56 | 132.56 | 0.4 |
| N | 1000 | 200.81 | 200.81 | 0.6 |
Secondary statistics use the same raw stat values shown by DaemoniaCraft's character systems. See Stats for what each statistic does.
- E Rank: Level 1
- D Rank: Level 10
- C Rank: Level 25
- B Rank: Level 50
- A Rank: Level 80
- S Rank: Level 100
- S+ Rank: Level 150
- S2 Rank: Level 330
- SSS Rank: Level 660
- N Rank: Level 1000
The tables below are taken from the current subclass skill definitions. Values shown as percentages are the scaling written on the live skill; final combat output can also be affected by the character's stats and the target.
Awakened Arsenalist — 7 skills
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Arsenal Mastery | Passive | — | Master every carried weapon Gain speed while sprinting And greater jumping control | Speed II While Sprinting; Jump Boost I | — | Passive |
| Arsenal Combo | Passive · Physical | — | Cycle through knives and chakram Then fire a rapid arrow volley Before ending with a spear | Damage 40% Attack Damage; Damage Events 7 Hits Per Full Combo | — | On-hit; attack-speed based |
| Crossblade | Combat · Physical | — | Throw a blade into the air New blades launch older ones Cutting through their shared path | Damage 220% Attack Damage; Damage Events Up To 6 Hits; Blade Duration 8 Seconds | 3 + 3% Max Mana | 10s base; 10s minimum |
| Lockdown Artillery | Utility · Physical | — | Anchor yourself in place Turn weapon hits into cannon fire And bombard enemies ahead | Damage Per Shot 180% Attack Damage; Duration 8 Seconds; Shot Lock 0.4 Seconds | 4 + 4% Max Mana | 35s base; 21s minimum |
| Chakram Cyclone | Combat · Physical | — | Orbit yourself with two chakrams Carve nearby enemies repeatedly Then launch both weapons ahead | Damage Per Hit 170% Attack Damage; Damage Events Up To 12 Hits; Orbit Duration 3 Seconds | 4 + 4% Max Mana | 22s base; 13s minimum |
| Deadeye Volley | Combat · Physical | — | Fire ten precise arrows Leap back from the target area Then loose three explosive shots | Damage 170% - 340% Attack Damage; Projectiles 13; Reposition Backward Leap | 4 + 4% Max Mana | 28s base; 17s minimum |
| Arsenal Oblivion | Ultimate · Physical | — | Rise with a storm of weapons Rain suspended blades from above Then detonate their final impact | Damage 180% - 540% Attack Damage; Damage Events 17 Hits; Stun 3 Seconds | 5 + 5% Max Mana | 60s base; 45s minimum |
Awakened Dragon Warrior — 7 skills · Element: Fire
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Dragonflame | Passive | Fire | Awaken fire within your weapon Mark enemies with dragonflame And sear them in rapid pulses | Dragonflame Chance 40%; Burn Limit One Active Effect Per Target | — | Passive |
| Dragon Combo | Passive · Physical | Fire | Chain five draconic spear forms Spin and pierce through enemies Then finish with a diving strike | Damage 40% Attack Damage; Damage Events 12 Hits Per Full Combo; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds | — | On-hit; attack-speed based |
| Dragonfang Thrust | Combat · Physical | Fire | Pierce four times in succession Recast for a crushing thrust And drive enemies backward | Damage 220% - 440% Attack Damage; Damage Events 4 Pierces And 1 Recast Hit; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds | 3 + 3% Max Mana | 10s base; 10s minimum |
| Draconic Spiral | Combat · Physical | Fire | Launch enemies into the air Carve through them while spinning Then crash back into the ground | Damage 110% - 220% Attack Damage; Damage Events 8 Hits; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds | 3 + 3% Max Mana | 20s base; 12s minimum |
| Sky Piercer | Combat · Physical | Fire | Leap high above the battlefield Form a condensed dragon lance Then hurl it into the ground | Damage 800% Attack Damage; Range 70 Blocks; Impact Radius 7 Blocks; Dragonflame Per Tick 45% Attack Damage; Burn Duration 5 Seconds | 4 + 4% Max Mana | 25s base; 15s minimum |
| Dragon's Roar | Combat · Physical | Fire | Release five draconic waves Drag enemies with a spirit charge Then erupt in a final blast | Damage 200% - 400% Attack Damage; Damage Events 6 Hits; Pull During The Dragon Charge; Dragonflame Per Tick 45% Attack Damage; Burn Duration 5 Seconds | 4 + 4% Max Mana | 28s base; 17s minimum |
| Dragon's Wrath | Ultimate · Physical | Fire | Unleash a relentless spear assault Summon the full dragon spirit And fill its path with explosions | Damage 63% - 360% Attack Damage; Damage Events 31 Hits; Dragonflame Per Tick 45% Attack Damage; Burn Duration 6 Seconds | 5 + 5% Max Mana | 60s base; 45s minimum |
Awakened Martial Artist — 7 skills
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Agile Striker | Passive | — | Build momentum while sprinting Crouch to burst rapidly forward And close distance without attacking | Dash While Sprinting And Crouching | — | Passive |
| Martial Combo | Passive · Physical | — | Chain punches and rising strikes Drive enemies through each stage Then finish with a stunning blow | Damage 40% Attack Damage; Damage Events 6 Hits Per Full Combo; Stun 0.5 Seconds On The Final Strike | — | On-hit; attack-speed based |
| Ground Blow | Combat · Physical | — | Rush forward through enemies Carry them into a rising leap Then smash them into the ground | Damage 700% Attack Damage; Stun 1 Second; Targets Up To 3 | 3 + 3% Max Mana | 14s base; 10s minimum |
| Multistrike Uppercut | Combat · Physical | — | Rush with six rapid punches Keep enemies trapped in the chain Then launch them with an uppercut | Damage 300% - 450% Attack Damage; Damage Events 7 Hits; Knock Up On The Final Strike | 3 + 3% Max Mana | 17s base; 10s minimum |
| Heavy Shockwave | Combat · Physical | — | Open with a forceful punch Charge power into your next strike Then release a long shockwave | Damage 450% - 900% Attack Damage; Damage Events 2 Hits; Stun 2 Seconds On The Shockwave | 4 + 4% Max Mana | 25s base; 15s minimum |
| Spinning Blow | Combat · Physical | — | Spin through two kicking chains Lift enemies through the sequence Then drive them sharply downward | Damage 350% - 525% Attack Damage; Damage Events 5 Hits; Knock Down On The Final Strike | 3 + 3% Max Mana | 20s base; 12s minimum |
| Dragon Strike | Ultimate · Physical | — | Overwhelm enemies with a rush Teleport through suspended targets Then finish beneath twin dragons | Damage 300% - 1500% Attack Damage; Damage Events Up To 16 Hits; Stun 1 Second; Knock Up On The Final Impact | 5 + 5% Max Mana | 60s base; 45s minimum |
Awakened Warrior — 7 skills
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Bulwark Instinct | Passive | — | Harden yourself when struck Endure the next moments of combat And resist incoming punishment | Damage Reduction 60%; Duration 5 Seconds | — | 14s |
| Brutal Combo | Passive · Physical | — | Chain five heavy weapon strikes Drive enemies across the ground Then finish with a rising blow | Damage 40% Attack Damage; Damage Events 5 Hits Per Full Combo; Knock Up On The Final Strike | — | On-hit; attack-speed based |
| Berserker's Leap | Combat · Physical | — | Cut through enemies while leaping Crash down at the target location And strike the area a second time | Damage 500% Attack Damage; Damage Events 2 Hits; Movement Forward Leap | 3 + 3% Max Mana | 14s base; 10s minimum |
| Relentless Whirlwind | Combat · Physical | — | Advance in a relentless spin Carve enemies with repeated sweeps Then finish with two pierces | Damage 400% Attack Damage; Damage Events 7 Hits; Movement Advances While Spinning | 4 + 4% Max Mana | 25s base; 15s minimum |
| Bloodbound Barrier | Passive · Physical | — | Form a barrier around yourself Block incoming attacks with blood And retaliate against nearby enemies | Retaliation Damage 300% Attack Damage; Protection Blocks Up To 5 Attacks; Duration 5 Seconds | — | 10s |
| Vicious Strike | Combat · Physical | — | Brace for a deliberate attack Release one crushing weapon strike And drive enemies straight back | Damage 1100% Attack Damage; Knockback Heavy; Attack Single Charged Hit | 4 + 4% Max Mana | 22s base; 13s minimum |
| Strike of Fury | Ultimate · Physical | — | Unleash four furious slashes Crack the ground beneath your target Then destroy the marked area | Damage 500% - 1000% Attack Damage; Damage Events 6 Hits; Stun 4 Seconds | 5 + 5% Max Mana | 60s base; 45s minimum |
Gale Glaive — 7 skills · Element: Wind
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Windrune Blade | Passive | Wind | Bind windrunes to your glaive Gain greater control in the air And lift enemies with weapon hits | Jump Boost I; Levitation 0.4 Seconds On Hit | — | Passive |
| Gale Slash | Passive · Physical | Wind | Chain three sweeping glaive strikes Use Zephyr Strike while airborne And consume one slow-falling level | Damage 40% Attack Damage; Damage Events 3 Ground Hits Or 1 Zephyr Hit; Pull On The Final Ground Strike | — | On-hit; attack-speed based |
| Vault | Utility | Wind | Vault high above the ground Gain strong slow-falling control And prepare your aerial techniques | Movement Vertical Leap; Slow Falling III Until Consumed | 3 + 3% Max Mana | 11s base; 10s minimum |
| Dancing Blade | Combat · Physical | Wind | Dash directly through an enemy Launch both combatants upward And build one slow-falling level | Damage 800% Attack Damage; Knock Up On Hit; Slow Falling Gain 1 Level | 3 + 3% Max Mana | 17s base; 10s minimum |
| Cloudpiercer | Combat · Physical | Wind | Throw your glaive through enemies Create a tornado where it lands And pull targets into its winds | Damage Per Hit 700% Attack Damage; Damage Events 1 Projectile And Up To 7 Tornado Hits; Tornado Duration 7 Seconds; Pull Toward The Tornado | 4 + 4% Max Mana | 25s base; 15s minimum |
| Torrent | Passive · Physical | Wind | Hold crouch to gather a vortex Pull nearby enemies toward you Then release a sweeping finisher | Damage 1200% Attack Damage; Pull While Channeling | — | Chain cooldown 10s |
| Windbound Fury | Ultimate · Physical | Wind | Rise within a violent wind vortex Pull nearby enemies into the air Then drive them back to the ground | Damage 1200% Attack Damage; Damage Events 2 Hits; Protection 5 Seconds; Slow 3 Seconds | 5 + 5% Max Mana | 60s base; 45s minimum |
Thunder Ronin — 7 skills
| Skill | Type | Element | Description | Effects | Mana | Cooldown |
|---|---|---|---|---|---|---|
| Lightning Reflex | Passive | — | Focus your senses between attacks Prepare to evade one incoming hit Then gain speed after the dodge | Dodge Charge Chance 22%; Speed III For 2 Seconds After Dodging; Check Interval 10 Seconds | — | Passive |
| Thunder Slash | Passive · Physical | — | Chain three sheathed sword strikes Gain a fourth stage while transformed And call lightning along its path | Damage 40% Attack Damage; Transformed Damage 600% - 900% Attack Damage; Damage Events 3 Hits Or Up To 5 Transformed Hits; Stun Chance 20% Or 30% Transformed | — | On-hit; attack-speed based |
| Thunderclap And Flash | Combat · Physical | — | Dash through enemies in an instant Draw your blade during the crossing Gain six dashes while transformed | Damage 500% Attack Damage; Transformed Damage 1000% Attack Damage Per Hit; Transformed Hits Up To 3 Per Target | 3 + 3% Max Mana | 14s base; 10s minimum |
| Flashstorm Reversal | Combat · Physical | — | Step backward from incoming danger Answer with two wide sword arcs And stun enemies caught inside | Damage 600% Attack Damage; Damage Events 2 Hits; Stun 2 Seconds | 3 + 3% Max Mana | 20s base; 12s minimum |
| Crackling Skyfall | Combat · Physical | — | Leap high while gathering power Plunge down like a falling bolt And blast enemies around the impact | Damage 1000% Attack Damage; Impact Radius 9 Blocks; Knockback On Impact | 4 + 4% Max Mana | 25s base; 15s minimum |
| Thunderous Barrage | Combat · Physical | — | Plant your feet before the enemy Pierce forward at extreme speed And overwhelm them with repeated hits | Damage Per Hit 300% Attack Damage; Damage Events Up To 18 Hits; Movement Slowed During The Barrage | 4 + 4% Max Mana | 28s base; 17s minimum |
| Flaming Thunder God | Utility | — | Assume the thunder god form Empower your two core techniques And fight beside a thunder dragon | Thunder Slash Damage Doubled; Thunderclap Becomes A Sixfold Dash; Duration 10 Seconds | 5 + 5% Max Mana | 60s base; 45s minimum |