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Fighter

Olly Reed edited this page Aug 15, 2026 · 3 revisions

Fighter

Fighter is DaemoniaCraft's physical weapon-damage class. Its natural progression combines strong Attack Damage, solid Max Health and Defense, and natural Weapon Damage scaling.

Class Overview

  • Base Class: Fighter
  • Subclass Pool: 6 possible awakenings
  • Subclass Chance: approximately 16.67% each
  • Skill Slots: 6
  • Attribute Points: 3 per level
  • Class Level Cap: 1000

When Fighter is selected, the player's combat level resets to Level 1 and one subclass from the pool below is awakened at random.

Starter Equipment

Selecting Fighter currently grants:

  • E-Rank Sword
  • E-Rank Gauntlet
  • E-Rank Light Armor set
  • E-Rank Ring

Possible Subclass Awakenings

  • Awakened Arsenalist
  • Awakened Dragon Warrior
  • Awakened Martial Artist
  • Awakened Warrior
  • Gale Glaive
  • Thunder Ronin

See Awakening and Subclasses for how the awakening system works.

Base Stat Progression

These are natural class stats only. The values below assume no equipment and no spent Attribute Points.

Core Stats

Rank Level Max Health Max Mana Attack Damage Defense Max Stamina
E 1 40 16.1 24.3 17.8 6
D 10 121 42 68 54 7
C 25 276 90.5 149.5 121 8
B 50 544 172 291 235 10
A 80 890 275 473 378 12
S 100 1,188 357 628 493 15
S+ 150 1,338 409.5 710.5 563 15
S2 330 2,213.75 717.06 1,193.31 971.25 18
SSS 660 2,995.75 991.81 1,624.56 1,335.75 21
N 1000 4,252.48 1,433.77 2,318.07 1,921.36 27

Combat Stats

Rank Level Dodge Rating Critical Strike Chance Weapon Damage Skill Damage
E 1 1.6 1.6 3 1.6
D 10 3.4 3.4 3 3.4
C 25 6.4 6.4 3 6.4
B 50 11.4 11.4 3 11.4
A 80 17.4 17.4 3 17.4
S 100 21.4 21.4 3 21.4
S+ 150 26.4 26.4 3 26.4
S2 330 40 35 3 55.72
SSS 660 40 35 3 81.92
N 1000 40 35 3 124.08

Recovery Stats

Rank Level Health Regeneration Mana Regeneration Stamina Regeneration
E 1 1.33 1.33 0.2
D 10 4.3 4.3 0.2
C 25 9.25 9.25 0.2
B 50 17.5 17.5 0.2
A 80 27.4 27.4 0.2
S 100 34 34 0.2
S+ 150 42.25 42.25 0.2
S2 330 89.98 89.98 0.3
SSS 660 132.56 132.56 0.4
N 1000 200.81 200.81 0.6

Secondary statistics use the same raw stat values shown by DaemoniaCraft's character systems. See Stats for what each statistic does.

Rank Milestones

  • E Rank: Level 1
  • D Rank: Level 10
  • C Rank: Level 25
  • B Rank: Level 50
  • A Rank: Level 80
  • S Rank: Level 100
  • S+ Rank: Level 150
  • S2 Rank: Level 330
  • SSS Rank: Level 660
  • N Rank: Level 1000

Subclasses and Skills

The tables below are taken from the current subclass skill definitions. Values shown as percentages are the scaling written on the live skill; final combat output can also be affected by the character's stats and the target.

Awakened Arsenalist — 7 skills
Skill Type Element Description Effects Mana Cooldown
Arsenal Mastery Passive Master every carried weapon Gain speed while sprinting And greater jumping control Speed II While Sprinting; Jump Boost I Passive
Arsenal Combo Passive · Physical Cycle through knives and chakram Then fire a rapid arrow volley Before ending with a spear Damage 40% Attack Damage; Damage Events 7 Hits Per Full Combo On-hit; attack-speed based
Crossblade Combat · Physical Throw a blade into the air New blades launch older ones Cutting through their shared path Damage 220% Attack Damage; Damage Events Up To 6 Hits; Blade Duration 8 Seconds 3 + 3% Max Mana 10s base; 10s minimum
Lockdown Artillery Utility · Physical Anchor yourself in place Turn weapon hits into cannon fire And bombard enemies ahead Damage Per Shot 180% Attack Damage; Duration 8 Seconds; Shot Lock 0.4 Seconds 4 + 4% Max Mana 35s base; 21s minimum
Chakram Cyclone Combat · Physical Orbit yourself with two chakrams Carve nearby enemies repeatedly Then launch both weapons ahead Damage Per Hit 170% Attack Damage; Damage Events Up To 12 Hits; Orbit Duration 3 Seconds 4 + 4% Max Mana 22s base; 13s minimum
Deadeye Volley Combat · Physical Fire ten precise arrows Leap back from the target area Then loose three explosive shots Damage 170% - 340% Attack Damage; Projectiles 13; Reposition Backward Leap 4 + 4% Max Mana 28s base; 17s minimum
Arsenal Oblivion Ultimate · Physical Rise with a storm of weapons Rain suspended blades from above Then detonate their final impact Damage 180% - 540% Attack Damage; Damage Events 17 Hits; Stun 3 Seconds 5 + 5% Max Mana 60s base; 45s minimum
Awakened Dragon Warrior — 7 skills · Element: Fire
Skill Type Element Description Effects Mana Cooldown
Dragonflame Passive Fire Awaken fire within your weapon Mark enemies with dragonflame And sear them in rapid pulses Dragonflame Chance 40%; Burn Limit One Active Effect Per Target Passive
Dragon Combo Passive · Physical Fire Chain five draconic spear forms Spin and pierce through enemies Then finish with a diving strike Damage 40% Attack Damage; Damage Events 12 Hits Per Full Combo; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds On-hit; attack-speed based
Dragonfang Thrust Combat · Physical Fire Pierce four times in succession Recast for a crushing thrust And drive enemies backward Damage 220% - 440% Attack Damage; Damage Events 4 Pierces And 1 Recast Hit; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds 3 + 3% Max Mana 10s base; 10s minimum
Draconic Spiral Combat · Physical Fire Launch enemies into the air Carve through them while spinning Then crash back into the ground Damage 110% - 220% Attack Damage; Damage Events 8 Hits; Dragonflame Per Tick 45% Attack Damage; Burn Duration 4 Seconds 3 + 3% Max Mana 20s base; 12s minimum
Sky Piercer Combat · Physical Fire Leap high above the battlefield Form a condensed dragon lance Then hurl it into the ground Damage 800% Attack Damage; Range 70 Blocks; Impact Radius 7 Blocks; Dragonflame Per Tick 45% Attack Damage; Burn Duration 5 Seconds 4 + 4% Max Mana 25s base; 15s minimum
Dragon's Roar Combat · Physical Fire Release five draconic waves Drag enemies with a spirit charge Then erupt in a final blast Damage 200% - 400% Attack Damage; Damage Events 6 Hits; Pull During The Dragon Charge; Dragonflame Per Tick 45% Attack Damage; Burn Duration 5 Seconds 4 + 4% Max Mana 28s base; 17s minimum
Dragon's Wrath Ultimate · Physical Fire Unleash a relentless spear assault Summon the full dragon spirit And fill its path with explosions Damage 63% - 360% Attack Damage; Damage Events 31 Hits; Dragonflame Per Tick 45% Attack Damage; Burn Duration 6 Seconds 5 + 5% Max Mana 60s base; 45s minimum
Awakened Martial Artist — 7 skills
Skill Type Element Description Effects Mana Cooldown
Agile Striker Passive Build momentum while sprinting Crouch to burst rapidly forward And close distance without attacking Dash While Sprinting And Crouching Passive
Martial Combo Passive · Physical Chain punches and rising strikes Drive enemies through each stage Then finish with a stunning blow Damage 40% Attack Damage; Damage Events 6 Hits Per Full Combo; Stun 0.5 Seconds On The Final Strike On-hit; attack-speed based
Ground Blow Combat · Physical Rush forward through enemies Carry them into a rising leap Then smash them into the ground Damage 700% Attack Damage; Stun 1 Second; Targets Up To 3 3 + 3% Max Mana 14s base; 10s minimum
Multistrike Uppercut Combat · Physical Rush with six rapid punches Keep enemies trapped in the chain Then launch them with an uppercut Damage 300% - 450% Attack Damage; Damage Events 7 Hits; Knock Up On The Final Strike 3 + 3% Max Mana 17s base; 10s minimum
Heavy Shockwave Combat · Physical Open with a forceful punch Charge power into your next strike Then release a long shockwave Damage 450% - 900% Attack Damage; Damage Events 2 Hits; Stun 2 Seconds On The Shockwave 4 + 4% Max Mana 25s base; 15s minimum
Spinning Blow Combat · Physical Spin through two kicking chains Lift enemies through the sequence Then drive them sharply downward Damage 350% - 525% Attack Damage; Damage Events 5 Hits; Knock Down On The Final Strike 3 + 3% Max Mana 20s base; 12s minimum
Dragon Strike Ultimate · Physical Overwhelm enemies with a rush Teleport through suspended targets Then finish beneath twin dragons Damage 300% - 1500% Attack Damage; Damage Events Up To 16 Hits; Stun 1 Second; Knock Up On The Final Impact 5 + 5% Max Mana 60s base; 45s minimum
Awakened Warrior — 7 skills
Skill Type Element Description Effects Mana Cooldown
Bulwark Instinct Passive Harden yourself when struck Endure the next moments of combat And resist incoming punishment Damage Reduction 60%; Duration 5 Seconds 14s
Brutal Combo Passive · Physical Chain five heavy weapon strikes Drive enemies across the ground Then finish with a rising blow Damage 40% Attack Damage; Damage Events 5 Hits Per Full Combo; Knock Up On The Final Strike On-hit; attack-speed based
Berserker's Leap Combat · Physical Cut through enemies while leaping Crash down at the target location And strike the area a second time Damage 500% Attack Damage; Damage Events 2 Hits; Movement Forward Leap 3 + 3% Max Mana 14s base; 10s minimum
Relentless Whirlwind Combat · Physical Advance in a relentless spin Carve enemies with repeated sweeps Then finish with two pierces Damage 400% Attack Damage; Damage Events 7 Hits; Movement Advances While Spinning 4 + 4% Max Mana 25s base; 15s minimum
Bloodbound Barrier Passive · Physical Form a barrier around yourself Block incoming attacks with blood And retaliate against nearby enemies Retaliation Damage 300% Attack Damage; Protection Blocks Up To 5 Attacks; Duration 5 Seconds 10s
Vicious Strike Combat · Physical Brace for a deliberate attack Release one crushing weapon strike And drive enemies straight back Damage 1100% Attack Damage; Knockback Heavy; Attack Single Charged Hit 4 + 4% Max Mana 22s base; 13s minimum
Strike of Fury Ultimate · Physical Unleash four furious slashes Crack the ground beneath your target Then destroy the marked area Damage 500% - 1000% Attack Damage; Damage Events 6 Hits; Stun 4 Seconds 5 + 5% Max Mana 60s base; 45s minimum
Gale Glaive — 7 skills · Element: Wind
Skill Type Element Description Effects Mana Cooldown
Windrune Blade Passive Wind Bind windrunes to your glaive Gain greater control in the air And lift enemies with weapon hits Jump Boost I; Levitation 0.4 Seconds On Hit Passive
Gale Slash Passive · Physical Wind Chain three sweeping glaive strikes Use Zephyr Strike while airborne And consume one slow-falling level Damage 40% Attack Damage; Damage Events 3 Ground Hits Or 1 Zephyr Hit; Pull On The Final Ground Strike On-hit; attack-speed based
Vault Utility Wind Vault high above the ground Gain strong slow-falling control And prepare your aerial techniques Movement Vertical Leap; Slow Falling III Until Consumed 3 + 3% Max Mana 11s base; 10s minimum
Dancing Blade Combat · Physical Wind Dash directly through an enemy Launch both combatants upward And build one slow-falling level Damage 800% Attack Damage; Knock Up On Hit; Slow Falling Gain 1 Level 3 + 3% Max Mana 17s base; 10s minimum
Cloudpiercer Combat · Physical Wind Throw your glaive through enemies Create a tornado where it lands And pull targets into its winds Damage Per Hit 700% Attack Damage; Damage Events 1 Projectile And Up To 7 Tornado Hits; Tornado Duration 7 Seconds; Pull Toward The Tornado 4 + 4% Max Mana 25s base; 15s minimum
Torrent Passive · Physical Wind Hold crouch to gather a vortex Pull nearby enemies toward you Then release a sweeping finisher Damage 1200% Attack Damage; Pull While Channeling Chain cooldown 10s
Windbound Fury Ultimate · Physical Wind Rise within a violent wind vortex Pull nearby enemies into the air Then drive them back to the ground Damage 1200% Attack Damage; Damage Events 2 Hits; Protection 5 Seconds; Slow 3 Seconds 5 + 5% Max Mana 60s base; 45s minimum
Thunder Ronin — 7 skills
Skill Type Element Description Effects Mana Cooldown
Lightning Reflex Passive Focus your senses between attacks Prepare to evade one incoming hit Then gain speed after the dodge Dodge Charge Chance 22%; Speed III For 2 Seconds After Dodging; Check Interval 10 Seconds Passive
Thunder Slash Passive · Physical Chain three sheathed sword strikes Gain a fourth stage while transformed And call lightning along its path Damage 40% Attack Damage; Transformed Damage 600% - 900% Attack Damage; Damage Events 3 Hits Or Up To 5 Transformed Hits; Stun Chance 20% Or 30% Transformed On-hit; attack-speed based
Thunderclap And Flash Combat · Physical Dash through enemies in an instant Draw your blade during the crossing Gain six dashes while transformed Damage 500% Attack Damage; Transformed Damage 1000% Attack Damage Per Hit; Transformed Hits Up To 3 Per Target 3 + 3% Max Mana 14s base; 10s minimum
Flashstorm Reversal Combat · Physical Step backward from incoming danger Answer with two wide sword arcs And stun enemies caught inside Damage 600% Attack Damage; Damage Events 2 Hits; Stun 2 Seconds 3 + 3% Max Mana 20s base; 12s minimum
Crackling Skyfall Combat · Physical Leap high while gathering power Plunge down like a falling bolt And blast enemies around the impact Damage 1000% Attack Damage; Impact Radius 9 Blocks; Knockback On Impact 4 + 4% Max Mana 25s base; 15s minimum
Thunderous Barrage Combat · Physical Plant your feet before the enemy Pierce forward at extreme speed And overwhelm them with repeated hits Damage Per Hit 300% Attack Damage; Damage Events Up To 18 Hits; Movement Slowed During The Barrage 4 + 4% Max Mana 28s base; 17s minimum
Flaming Thunder God Utility Assume the thunder god form Empower your two core techniques And fight beside a thunder dragon Thunder Slash Damage Doubled; Thunderclap Becomes A Sixfold Dash; Duration 10 Seconds 5 + 5% Max Mana 60s base; 45s minimum

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