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Ruin Cores

Olly Reed edited this page Aug 21, 2026 · 1 revision

Ruin Cores

RUIN Cores specialise in damage-over-time effects and aggressive trade-offs.

Extra Stat Pool

Every RUIN Core also rolls one of:

  • Attack Speed: 0.01–0.05
  • Movement Speed: 0.005–0.015
  • Critical Strike Power: 1–5

The extra stat is separate from the Core's main effect.

RUIN Core Effects

Core Main Effect 1 Matching Core 2 Matching Cores 3 Matching Cores
Blood Weapon hit applies Bleed. 5s cooldown. 4 × 10% Attack Damage 4 × 14% 4 × 16%
Venom Weapon hit applies Poison. 7s cooldown. 5 × 7% Attack Damage 5 × 10% 5 × 13%
Inferno Weapon hit ignites and applies Burn. 8s cooldown. 3s fire + 3 × 10% Attack Damage 3 × 13% 3 × 16%
Vulnerability Qualifying weapon hit deals bonus damage. +4% +6% +8%
Reckless Weapon hits grant speed while reducing mitigation. +0.04 AS, +0.005 MS, -5% PDR/MDR +0.06, +0.0075, -7.5% +0.08, +0.01, -10%

Blood Core

Blood periodically turns a qualifying weapon hit into a Bleed.

The Bleed deals 4 damage ticks.

Matching Blood Cores Damage Per Tick Total Across 4 Ticks
1 10% Attack Damage 40%
2 14% 56%
3+ 16% 64%

Cooldown: 5 seconds.

Venom Core

Venom periodically applies Poison through a qualifying weapon hit.

The Poison deals 5 damage ticks.

Matching Venom Cores Damage Per Tick Total Across 5 Ticks
1 7% Attack Damage 35%
2 10% 50%
3+ 13% 65%

Cooldown: 7 seconds.

Inferno Core

Inferno periodically ignites the target and applies Burn damage through a qualifying weapon hit.

Matching Inferno Cores Fire Duration Damage Ticks
1 3s 3 × 10% Attack Damage
2 3s 3 × 13%
3+ 3s 3 × 16%

Cooldown: 8 seconds.

Vulnerability Core

Despite its name, Vulnerability does not place a lasting damage-taken debuff on the enemy.

Instead, each qualifying weapon hit itself deals increased damage.

Matching Vulnerability Cores Bonus Damage
1 +4%
2 +6%
3+ +8%

Reckless Core

Reckless grants offensive speed in exchange for reduced Physical and Magic Damage Reduction.

Weapon hits refresh its short combat effect.

Matching Reckless Cores Attack Speed Movement Speed PDR / MDR
1 +0.04 +0.005 -5%
2 +0.06 +0.0075 -7.5%
3+ +0.08 +0.01 -10%

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