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Runestones

Olly Reed edited this page Aug 16, 2026 · 2 revisions

Runestones

Runestones provide additional skills outside your randomly awakened subclass skill set.

The current Runestone skill catalogue contains 268 available skills, grouped below by the rank shown on each skill.

The tables below document the current Runestone skill definitions.

E-Rank Runestone Skills — 23 skills
Skill Type Description Effects Mana Cooldown
Light Shot Combat Fires a divine missile that damages its target. Damage 50.4 + 244.8% Magical Might ; + 1s Duration 3 + 4% Max Mana 5s at 0 CDR
Frost Shard Combat Fires an ice crystal that damages and slows its target. Damage 42 + 204% Magical Might ; + 2s Duration; + 1 Amplifier 3 + 4% Max Mana 6s at 0 CDR
Mana Burst Combat Creates an explosion that damages and knocks back targets within its radius. Damage 60 + 300% Magical Might ; + 4 Blocks Radius; + 0.25 Knockback 4 + 4% Max Mana 8s at 0 CDR
Mana Missile Combat Fires a damaging bolt of mana at a target. Damage 57.6 + 259.2% Magical Might; + 3s Duration 3 + 4% Max Mana 7s at 0 CDR
Sweeping Cut Combat Slashes in a wide circle, damaging and knocking back nearby enemies. Damage 400% Attack Damage ; + 2.5 Blocks Radius; + 0.25 Knockback 1 + 3% Max Mana 9s at 0 CDR
Twin Cut Combat Strikes a target repeatedly with a rapid sequence of attacks. Damage 350% Attack Damage per hit; + 2 Hits 1 + 3% Max Mana 10s at 0 CDR
Grazing Cut Combat Inflicts a deep cut that deals additional damage based on the target's missing health. Damage 450% Attack Damage ; + 3% Extra Damage 1 + 3% Max Mana 10s at 0 CDR
Focused Cut Combat Delivers a heavy strike that deals additional damage when the target is isolated. Damage 500% Attack Damage ; + 5% Extra Damage; + 4 Blocks Radius 1 + 3% Max Mana 10s at 0 CDR
Body Check Combat Charges into enemies, dealing damage from Attack Damage and Defence before knocking them back. Damage 200% Attack Damage 100% Defence ; + 1 Knockback; 0.2s Delay 1 + 3% Max Mana 10s at 0 CDR
Improvised Throw Combat Launches the held item as a damaging projectile. Damage 450% Attack Damage ; + 2 Force 1 + 3% Max Mana 8s at 0 CDR
Rush Cut Combat Dashes forward and damages enemies in the caster's path. Damage 400% Attack Damage ; + 0.8 Length 1 + 3% Max Mana 8s at 0 CDR
Upward Blow Combat Smashes a target and launches it upward. Damage 350% Attack Damage ; + 1 Knock-up 1 + 3% Max Mana 10s at 0 CDR
Quick Jab Combat Thrusts the caster's weapon into a target for direct damage. Damage 450% Attack Damage 1 + 3% Max Mana 8s at 0 CDR
Catch Breath Support Restores the caster's health. + 10 Healing 2 + 2% Max Mana 18s at 0 CDR
Patch Up Support Heals a target, or the caster when used while sneaking. + 8 Healing 2 + 2% Max Mana 15s at 0 CDR
Second Wind Support Applies a modest Recovery effect to the caster. + 4 + (Magical Mending * 0.02) Healing Per Second; + 5s Duration 2 + 2% Max Mana 20s at 0 CDR
Challenge Support Taunts one enemy, heavily penalising attacks against anyone else. + 15 Blocks Radius; + 40% Wrong-Target Damage Penalty; + 3s Duration 2 + 2% Max Mana 18s at 0 CDR
Quickness Utility Temporarily increases the target's movement speed. + 5s Duration; + 1 Amplifier 3 + 2% Max Mana 12s at 0 CDR
Rabbit Step Utility Temporarily improves movement by increasing jumping ability and speed. + 6s Duration; + 1 Jump Force; + 1 Speed 2 + 2% Max Mana 14s at 0 CDR
Singe Utility Ignites the target for a set duration. + Duration scales with DOT and Cooldown Reduction 3 + 2% Max Mana 8s at 0 CDR
Basic Grenade Combat Launches a homing grenade that damages and launches targets within its impact radius. Damage 350% Attack Damage ; + 3 Blocks Radius; + 1 Knock-up; 0.3s Delay 1 + 3% Max Mana 12s at 0 CDR
Short Step Utility Teleports the caster to a nearby safe location within range. + 6 Blocks Range 3 + 2% Max Mana 8s at 0 CDR
Jump Utility Launches the caster in the direction they are facing. + 1.2 Force 2 + 2% Max Mana 6s at 0 CDR
D-Rank Runestone Skills — 45 skills
Skill Type Description Effects Mana Cooldown
Chilling Presence Utility Surrounds the caster with an aura that slows nearby entities. + 4s Duration; + 1 Amplifier; + 3 Blocks Radius 4 + 2% Max Mana 14s at 0 CDR
Hinder Utility Applies a slowing effect to the target. + 3s Duration; + 1 Amplifier 4 + 2% Max Mana 12s at 0 CDR
Mana Rain Combat Summons a damaging storm of mana within an area for a set duration. Damage 84 + 360% Magical Might per hit ; + 2s Duration; + 4 Blocks Radius 8 + 4% Max Mana 18s at 0 CDR
Snow Squall Combat Summons a flurry of snowballs that damages and knocks back targets. Damage 84 + 360% Magical Might per snowball ; + 3s Duration; + 4 Inaccuracy; + 1.5 Force 10 + 4% Max Mana 22s at 0 CDR
Bounding Flame Combat Launches a bouncing fireball with a large damaging impact radius. Damage 108 + 600% Magical Might ; + 4s Duration; + 2s Ignite; + 3 Blocks Radius; + 0.45 Speed 8 + 4% Max Mana 18s at 0 CDR
Flame Spray Combat Releases a continuous damaging jet of fire from the caster. Damage 60 + 300% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 7 + 4% Max Mana 14s at 0 CDR
Fang Trail Combat Conjures multiple fangs from the ground and directs them toward a target. Damage 84 + 360% Magical Might per hit ; + 3 Fangs; + 3s Duration 8 + 4% Max Mana 16s at 0 CDR
Tremor Combat Causes an earthquake that damages targets and launches them upward. Damage 144 + 720% Magical Might ; + 1.5s Duration; + 1 Amplifier 9 + 4% Max Mana 18s at 0 CDR
Cinder Orb Combat Casts an exploding fireball that leaves damaging fragments on impact. Damage 120 + 720% Magical Might ; Fragment Damage 400% Magical Might fragment damage ; + 2s Ignite 8 + 4% Max Mana 16s at 0 CDR
Spike Volley Combat Unleashes a barrage of damaging ice spikes that slow enemies. Damage 66 + 300% Magical Might per hit ; + 2s Slow Duration 8 + 4% Max Mana 16s at 0 CDR
Judgement Bolt Combat Strikes the target with a powerful damaging bolt of lightning. Damage 144 + 720% Magical Might 6 + 4% Max Mana 10s at 0 CDR
Leaping Spark Combat Fires a damaging bolt of light that spreads between nearby targets. Damage 84 + 420% Magical Might ; + 2 Maximum Targets; + 4 Blocks Radius 7 + 4% Max Mana 15s at 0 CDR
Wide Slash Combat Slashes in a wide circle, damaging and knocking back nearby enemies. Damage 650% Attack Damage ; + 3 Blocks Radius; + 0.5 Knockback 5 + 3% Max Mana 12s at 0 CDR
Open Wound Combat Inflicts a deep cut that deals additional damage based on the target's missing health. Damage 700% Attack Damage ; + 6% Extra Damage 5 + 3% Max Mana 14s at 0 CDR
Charged Blow Combat Empowers the caster's next attack and spreads bonus damage to nearby enemies. + 15% Extra Damage; + 15% Ratio; + 4 Blocks Radius 5 + 3% Max Mana 14s at 0 CDR
Lone Strike Combat Delivers a heavy strike that deals additional damage when the target is isolated. Damage 850% Attack Damage ; + 10% Extra Damage; + 5 Blocks Radius 5 + 3% Max Mana 16s at 0 CDR
Shield Charge Combat Charges into enemies, dealing damage from Attack Damage and Defence before knocking them back. Damage 300% Attack Damage 175% Defence ; + 1.5 Knockback; 0.3s Delay 4 + 3% Max Mana 14s at 0 CDR
Thrown Weapon Combat Launches the held item as a damaging projectile. Damage 650% Attack Damage ; + 3 Force 4 + 3% Max Mana 12s at 0 CDR
Dash Cut Combat Dashes forward and damages enemies in the caster's path. Damage 650% Attack Damage ; + 1.2 Length 5 + 3% Max Mana 12s at 0 CDR
Rising Blow Combat Smashes a target and launches it upward. Damage 600% Attack Damage ; + 2 Knock-up 5 + 3% Max Mana 14s at 0 CDR
Lunge Combat Thrusts the caster's weapon into a target for direct damage. Damage 650% Attack Damage 4 + 3% Max Mana 11s at 0 CDR
Rising Impact Utility Delivers a forceful blow that launches the target into the air. + 4 Length; + 2 Knock-up 4 + 3% Max Mana 12s at 0 CDR
Opening Strike Passive Increases the damage of the first attack made when entering a fight. + 10% Extra Damage 12s
Recover Support Restores the caster's health. + 30 + 10% Magical Mending Healing (30 + (Magical Mending * 0.1)) 5 + 2% Max Mana 28s at 0 CDR
Quick Heal Support Heals a target, or the caster when used while sneaking. + 20 + 5% Magical Mending Healing (20 + (Magical Mending * 0.05)) 4 + 2% Max Mana 22s at 0 CDR
Renewal Support Restores a target's health gradually over time. + 40 + 10% Magical Mending Total Healing (40 + (Magical Mending * 0.1)); + 6s Duration 7 + 2% Max Mana 24s at 0 CDR
Cleanse Support Cleanses one nearby ally of effects supported by Cure. + 12 Blocks Radius; max(0.25, (0.5 - (Magical Mending * 0.01)))s Channel 5 + 2% Max Mana 28s at 0 CDR
Intercede Support Grants one nearby ally a temporary absorb shield. + 12 Blocks Radius; + 20 + Shield; + 6s Duration 5 + 2% Max Mana 24s at 0 CDR
Rally Support Temporarily increases the caster's Attack Damage. + 8% Attack Damage; + 8s Duration 5 + 3% Max Mana 24s at 0 CDR
Brace Support Temporarily increases the caster's Defence. + 12% Defence; + 8s Duration 4 + 2% Max Mana 24s at 0 CDR
Fleetfoot Utility Temporarily increases the target's movement speed. + 8s Duration; + 2 Amplifier 5 + 2% Max Mana 24s at 0 CDR
Hare Form Utility Temporarily improves movement by increasing jumping ability and speed. + 10s Duration; + 2 Jump Force; + 2 Speed 4 + 2% Max Mana 24s at 0 CDR
Set Alight Utility Ignites the target for a set duration. + Duration scales with DOT and Cooldown Reduction 6 + 2% Max Mana 16s at 0 CDR
Ignition Utility Ignites targets within an area for a set duration. + Duration scales with DOT and Cooldown Reduction; + 3 Maximum Ignite; + 3 Blocks Radius 6 + 4% Max Mana 14s at 0 CDR
Poisoned Blade Utility Applies a poisonous effect that damages the target over time. + 1 Amplifier; + Duration scales with DOT and Cooldown Reduction 5 + 3% Max Mana 14s at 0 CDR
Static Utility Applies the Shock effect to the target for a set duration. + Duration scales with DOT and Cooldown Reduction 5 + 2% Max Mana 12s at 0 CDR
Impact Grenade Combat Launches a homing grenade that damages and launches targets within its impact radius. Damage 550% Attack Damage ; + 4 Blocks Radius; + 1.5 Knock-up; 0.5s Delay 5 + 3% Max Mana 16s at 0 CDR
Weakening Blow Utility Applies Weakness to the chosen target for a set duration. + 4s Duration; + 10% Extra Damage Taken 5 + 3% Max Mana 16s at 0 CDR
Decay Utility Applies the Wither effect to the target for a set duration. + 1 Amplifier; + Duration scales with DOT and Cooldown Reduction 5 + 2% Max Mana 14s at 0 CDR
Blink Step Utility Teleports the caster to a nearby safe location within range. + 12 Blocks Range; 0.25s Delay 6 + 2% Max Mana 14s at 0 CDR
Long Jump Utility Launches the caster in the direction they are facing. + 2 Force 4 + 2% Max Mana 10s at 0 CDR
Low Profile Utility Compresses the body into a smaller, faster form while sacrificing offence and durability. + Player Size: 70%; - 8% Attack Damage; - 15% Defence; - 8% Damage Reduction; + 32% Movement Speed; + 18% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.03) 1s at 0 CDR
Lightened Body Utility Lightens the body for extreme movement speed and faster attacks while reducing offence and defence. + Player Size: 85%; - 5% Attack Damage; - 10% Defence; + 38% Movement Speed; + 12% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.03) 1s at 0 CDR
Mana Carapace Utility Condenses mana into a temporary protective shell whose shield equals the mana consumed. + Player Size: 110%; + 10s Duration; + 12% Defence; + 8% Damage Reduction; + (Max Mana * 0.12) Shield (Max Mana * 0.12) 26s at 0 CDR
Duelist Stance Utility Adopts an agile fighting stance that improves offence and tempo while leaving the user less protected. + 18% Attack Damage; - 10% Defence; - 5% Damage Reduction; + 15% Movement Speed; + 18% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.03) 1s at 0 CDR
C-Rank Runestone Skills — 69 skills
Skill Type Description Effects Mana Cooldown
Gravity Well Utility Summons a black hole that pulls nearby entities toward it for a set duration. + 3s Duration; + 6 Blocks Radius 18 + 4% Max Mana 36s at 0 CDR
Frost Bomb Utility Throws a freezing bomb that freezes targets within its impact radius. + 2s Duration; + 2 Amplifier; + 4 Blocks Radius 8 + 4% Max Mana 28s at 0 CDR
Curse of Cold Combat Creates a cursed circle that damages and slows enemies caught within it. Damage 180 + 1080% Magical Might ; + 3s Duration; + 1 Amplifier; + 4 Blocks Radius; max(0.25, (0.5 - (Magical Mending * 0.01)))s Channel 12 + 4% Max Mana 25s at 0 CDR
Cold Front Utility Surrounds the caster with an aura that slows nearby entities. + 6s Duration; + 2 Amplifier; + 5 Blocks Radius 8 + 2% Max Mana 26s at 0 CDR
Cripple Utility Applies a slowing effect to the target. + 5s Duration; + 2 Amplifier 7 + 2% Max Mana 22s at 0 CDR
Daze Utility Prevents the target from acting for a set duration. + 1.5s Duration 6 + 3% Max Mana 30s at 0 CDR
Expose Weakness Utility Increases the damage taken by the target for a set duration. + 5s Duration; + 8% Ratio 7 + 3% Max Mana 24s at 0 CDR
Mana Rift Combat Creates a rift of mana that damages and slows anything it hits. Damage 240 + 1200% Magical Might ; + 3s Duration; + 1 Amplifier; + 2 Speed 12 + 4% Max Mana 28s at 0 CDR
Ricochet Fire Combat Launches a bouncing fireball with a large damaging impact radius. Damage 216 + 1200% Magical Might ; + 5s Duration; + 3s Ignite; + 5 Blocks Radius; + 0.35 Speed 14 + 4% Max Mana 28s at 0 CDR
Blazing Hands Combat Releases a continuous damaging jet of fire from the caster. Damage 108 + 540% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 13 + 4% Max Mana 24s at 0 CDR
Hex Beam Combat Channels a damaging cursed beam for a set duration. Damage 72 + 360% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 10 + 4% Max Mana 20s at 0 CDR
Explosive Flame Combat Casts an exploding fireball that leaves damaging fragments on impact. Damage 300 + 1680% Magical Might ; Fragment Damage 800% Magical Might fragment damage ; + 3s Ignite 15 + 4% Max Mana 28s at 0 CDR
Radiant Missile Combat Fires a divine missile that damages its target. Damage 187.2 + 1008% Magical Might ; + 2s Duration 10 + 4% Max Mana 16s at 0 CDR
Cold Bolt Combat Fires an ice crystal that damages and slows its target. Damage 168 + 900% Magical Might ; + 4s Duration; + 1 Amplifier 11 + 4% Max Mana 18s at 0 CDR
Frost Needles Combat Unleashes a barrage of damaging ice spikes that slow enemies. Damage 114 + 510% Magical Might per hit ; + 4s Slow Duration 14 + 4% Max Mana 27s at 0 CDR
Lightning Strike Combat Calls down a damaging lightning strike within a target area. Damage 264 + 1320% Magical Might ; + 3 Blocks Radius 12 + 4% Max Mana 24s at 0 CDR
Magma Crack Combat Tears open the ground and releases damaging magma that ignites targets. Damage 264 + 1200% Magical Might ; + 2s Ignite 12 + 4% Max Mana 24s at 0 CDR
Force Burst Combat Creates an explosion that damages and knocks back targets within its radius. Damage 216 + 1080% Magical Might ; + 7 Blocks Radius; + 0.75 Knockback 8 + 2% Max Mana 22s at 0 CDR
Seeking Bolt Combat Fires a damaging bolt of mana at a target. Damage 216 + 1080% Magical Might; + 5s Duration; + 1s Effect Duration 10 + 4% Max Mana 16s at 0 CDR
Lightning Call Combat Strikes the target with a powerful damaging bolt of lightning. Damage 316.8 + 1584% Magical Might 12 + 4% Max Mana 20s at 0 CDR
Chain Light Combat Fires a damaging bolt of light that spreads between nearby targets. Damage 180 + 840% Magical Might ; + 4 Maximum Targets; + 6 Blocks Radius 13 + 4% Max Mana 27s at 0 CDR
Falling Light Combat Calls down a small star that damages anything it strikes. Damage 300 + 1320% Magical Might 12 + 4% Max Mana 25s at 0 CDR
Homing Ember Combat Launches a homing fireball that tracks and ignites its target. Damage 248.4 + 1242% Magical Might ; + 2s Ignite 12 + 4% Max Mana 24s at 0 CDR
Void Bolt Combat Fires a chaos projectile that can strike multiple enemies and deal additional damage. Damage 240 + 1080% Magical Might ; + 2 Maximum Targets; + 15% Extra Damage; + 12 Length; + 0.5 Knockback 12 + 4% Max Mana 24s at 0 CDR
Shield Sweep Combat Slashes in a wide circle, damaging and knocking back nearby enemies. Damage 400% Attack Damage 200% Defence ; + 4 Blocks Radius; + 1.5 Knockback 6 + 3% Max Mana 24s at 0 CDR
Triple Slash Combat Strikes a target repeatedly with a rapid sequence of attacks. Damage 400% Attack Damage per hit; + 3 Hits 8 + 3% Max Mana 20s at 0 CDR
Bleeding Cut Combat Inflicts a deep cut that deals additional damage based on the target's missing health. Damage 1100% Attack Damage ; + 10% Extra Damage 8 + 3% Max Mana 20s at 0 CDR
Heavy Impact Combat Empowers the caster's next attack and spreads bonus damage to nearby enemies. + 25% Extra Damage; + 20% Ratio; + 6 Blocks Radius 8 + 3% Max Mana 22s at 0 CDR
Bull Rush Combat Charges into enemies, dealing damage from Attack Damage and Defence before knocking them back. Damage 400% Attack Damage 225% Defence ; + 2.5 Knockback; 0.5s Delay 7 + 3% Max Mana 24s at 0 CDR
Weapon Toss Combat Launches the held item as a damaging projectile. Damage 850% Attack Damage ; + 4 Force 7 + 3% Max Mana 16s at 0 CDR
Passing Slash Combat Dashes forward and damages enemies in the caster's path. Damage 800% Attack Damage ; + 1.8 Length 7 + 3% Max Mana 16s at 0 CDR
Launcher Combat Smashes a target and launches it upward. Damage 350% Attack Damage 200% Defence ; + 3 Knock-up 7 + 3% Max Mana 24s at 0 CDR
Driving Thrust Combat Thrusts the caster's weapon into a target for direct damage. Damage 900% Attack Damage 7 + 3% Max Mana 15s at 0 CDR
Mana Fragments Passive Causes mana fragments to drop when casting spells; collecting them refunds a percentage of mana. + 8% Mana Restored 10s
Launch Blow Utility Delivers a forceful blow that launches the target into the air. + 7 Length; + 3 Knock-up 6 + 3% Max Mana 20s at 0 CDR
First Cut Passive Increases the damage of the first attack made when entering a fight. + 18% Extra Damage 20s
Group Mend Support Heals the caster and all allies within an area. + 60 + 30% Magical Mending Healing (60 + (Magical Mending * 0.3)); + 5 Blocks Radius; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 16 + 4% Max Mana 45s at 0 CDR
Focused Healing Support Heals a target, or the caster when used while sneaking. + 100 + 50% Magical Mending Healing (100 + (Magical Mending * 0.5)); max(0.5, (1 - (Magical Mending * 0.01)))s Channel 12 + 4% Max Mana 35s at 0 CDR
Shared Guard Support Reduces an ally's incoming damage and redirects it to the caster until a health threshold is reached. + 15% Damage Redirected; + 15% Damage Reduction; + 8s Duration; + 30% Low Health Threshold 7 + 3% Max Mana 28s at 0 CDR
Mana Barrier Support Creates a temporary dome-shaped magical shield around an area. + 12% max mana + 40% Magical Mending Shield Power ((Max Mana * 0.12) + (Magical Mending * 0.4)); + 6s Duration; + 4 Blocks Radius; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 12 + 4% Max Mana 24s at 0 CDR
Emergency Aid Support Heals a target, or the caster when used while sneaking. + 45 + 10% Magical Mending Healing (45 + (Magical Mending * 0.1)) 7 + 2% Max Mana 32s at 0 CDR
Regrowth Support Restores a target's health gradually over time. + 100 + 40% Magical Mending Total Healing (100 + (Magical Mending * 0.4)); + 8s Duration 14 + 4% Max Mana 38s at 0 CDR
Field Treatment Support Applies Recovery to one nearby ally. + 12 Blocks Radius; + 8 + (Magical Mending * 0.05) Healing Per Second; + 6s Duration; 0.5s Delay 7 + 3% Max Mana 34s at 0 CDR
Shield Wall Support Grants every valid nearby ally a temporary absorb shield. + 5 Blocks Radius; + 40 + Shield; + 7s Duration; 0.75s Delay 9 + 2% Max Mana 40s at 0 CDR
War Cry Support Temporarily increases the Attack Damage of every valid nearby ally. + 6 Blocks Radius; + 10% Attack Damage; + 8s Duration; 0.5s Delay 9 + 3% Max Mana 38s at 0 CDR
Guardian's Rally Support Temporarily increases the Defence of every valid nearby ally. + 6 Blocks Radius; + 15% Defence; + 8s Duration; 0.5s Delay 8 + 2% Max Mana 40s at 0 CDR
Sabotage Support Temporarily reduces one enemy's Attack Damage. + 12 Blocks Radius; + 15% Attack Damage Reduction; + 6s Duration 7 + 3% Max Mana 32s at 0 CDR
Provoke Support Taunts nearby enemies, strongly penalising attacks against anyone else. + 6 Blocks Radius; + 65% Wrong-Target Damage Penalty; + 5s Duration; 0.5s Delay 8 + 2% Max Mana 36s at 0 CDR
Haste Utility Temporarily increases the target's movement speed. + 10s Duration; + 3 Amplifier 8 + 2% Max Mana 38s at 0 CDR
Bounding Form Utility Temporarily improves movement by increasing jumping ability and speed. + 14s Duration; + 3 Jump Force; + 3 Speed 7 + 2% Max Mana 38s at 0 CDR
Toxic Ground Combat Contaminates an area and deals damage every second to nearby enemies. Damage 96 + 420% Magical Might per second; + Duration scales with DOT and Cooldown Reduction 12 + 4% Max Mana 26s at 0 CDR
Poison Cloud Utility Poisons all enemies within a target area for a set duration. + 1 Amplifier; + Duration scales with DOT and Cooldown Reduction; + 4 Blocks Radius 12 + 4% Max Mana 26s at 0 CDR
Withered Ground Combat Damages enemies within a target area and applies Wither to them. Damage 216 + 960% Magical Might ; + 1 Amplifier; + 3s Duration; + 4 Blocks Radius 12 + 4% Max Mana 26s at 0 CDR
Heat Rush Passive Increases the caster's damage while they are on fire. + 6% Extra Damage
Flame Circle Utility Ignites targets within an area for a set duration. + Duration scales with DOT and Cooldown Reduction; + 5 Maximum Ignite; + 5 Blocks Radius 12 + 4% Max Mana 26s at 0 CDR
Venom Spit Utility Applies a poisonous effect that damages the target over time. + 2 Amplifier; + Duration scales with DOT and Cooldown Reduction 8 + 2% Max Mana 24s at 0 CDR
Electrify Utility Applies the Shock effect to the target for a set duration. + Duration scales with DOT and Cooldown Reduction 8 + 2% Max Mana 20s at 0 CDR
Homing Grenade Combat Launches a homing grenade that damages and launches targets within its impact radius. Damage 900% Attack Damage ; + 6 Blocks Radius; + 2.5 Knock-up; 1s Delay 9 + 3% Max Mana 28s at 0 CDR
Sap Strength Utility Applies Weakness to the chosen target for a set duration. + 6s Duration; + 20% Extra Damage Taken 8 + 2% Max Mana 26s at 0 CDR
Withering Touch Utility Applies the Wither effect to the target for a set duration. + 2 Amplifier; + Duration scales with DOT and Cooldown Reduction 8 + 2% Max Mana 26s at 0 CDR
Vault Utility Launches the caster in the direction they are facing. + 3 Force 7 + 2% Max Mana 16s at 0 CDR
Levitate Utility Channels mana to grant the caster temporary flight. + 5s Duration; max(1, (2 - (Magical Mending * 0.01)))s Channel 12 + 4% Max Mana 24s at 0 CDR
Spatial Shift Utility Teleports the caster to a nearby safe location within range. + 15 Blocks Range 8 + 2% Max Mana 22s at 0 CDR
Physical Enhancement Utility Reinforces the body into a balanced form that improves physical offence, defence and movement. + Player Size: 120%; + 14% Attack Damage; + 14% Defence; + 3% Damage Reduction; + 7% Movement Speed; + 3% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.03) 1s at 0 CDR
Burst Frame Utility Briefly overloads the body for explosive offence and speed while reducing defensive strength. + Player Size: 115%; + 6s Duration; + 35% Attack Damage; - 12% Defence; - 8% Damage Reduction; + 22% Movement Speed; + 22% Attack Speed 1 + (Max Mana * 0.07) 24s at 0 CDR
Breaker Form Utility Expands the body into a powerful assault form that trades speed for heavier attacks and improved resilience. + Player Size: 140%; + 32% Attack Damage; + 12% Defence; + 6% Damage Reduction; - 10% Movement Speed; - 5% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.05) 1s at 0 CDR
Mana-Forged Body Utility Temporarily converts a portion of the user's mana capacity into capped offensive and defensive reinforcement. + 10s Duration; + min(30, (Max Mana * 0.06))% Attack Damage; + min(20, (Max Mana * 0.04))% Defence; + 10% Damage Reduction (Max Mana * 0.15) 40s at 0 CDR
Bulwark Stance Utility Holds a defensive stance that sacrifices offence and mobility for stronger defence and damage reduction. - 10% Attack Damage; + 35% Defence; + 16% Damage Reduction; - 18% Movement Speed; - 12% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.04) 1s at 0 CDR
Adrenaline Rush Utility Surges beyond safe limits for a brief burst of damage and speed while sharply reducing durability. + 6s Duration; + 32% Attack Damage; - 25% Defence; - 12% Damage Reduction; + 35% Movement Speed; + 30% Attack Speed 1 + (Max Mana * 0.08) 30s at 0 CDR
B-Rank Runestone Skills — 64 skills
Skill Type Description Effects Mana Cooldown
Vacuum Field Utility Summons a black hole that pulls nearby entities toward it for a set duration. + 4s Duration; + 8 Blocks Radius 24 + 4% Max Mana 48s at 0 CDR
Cold Snap Utility Throws a freezing bomb that freezes targets within its impact radius. + 3s Duration; + 3 Amplifier; + 6 Blocks Radius 16 + 4% Max Mana 45s at 0 CDR
Curse of Rime Combat Creates a cursed circle that damages and slows enemies caught within it. Damage 420 + 2040% Magical Might ; + 4s Duration; + 2 Amplifier; + 6 Blocks Radius; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 20 + 4% Max Mana 38s at 0 CDR
Permafrost Aura Utility Surrounds the caster with an aura that slows nearby entities. + 8s Duration; + 3 Amplifier; + 7 Blocks Radius 18 + 4% Max Mana 45s at 0 CDR
Curse of Time Utility Applies a slowing effect to the target. + 7s Duration; + 3 Amplifier 16 + 4% Max Mana 36s at 0 CDR
Stagger Utility Prevents the target from acting for a set duration. + 2.5s Duration 10 + 3% Max Mana 48s at 0 CDR
Armour Break Utility Increases the damage taken by the target for a set duration. + 7s Duration; + 14% Ratio 12 + 3% Max Mana 38s at 0 CDR
Arcane Volley Combat Summons a damaging storm of mana within an area for a set duration. Damage 180 + 780% Magical Might per hit ; + 3s Duration; + 6 Blocks Radius 18 + 4% Max Mana 38s at 0 CDR
Rift Wave Combat Creates a rift of mana that damages and slows anything it hits. Damage 504 + 2280% Magical Might ; + 4s Duration; + 2 Amplifier; + 3 Speed 22 + 4% Max Mana 45s at 0 CDR
Hailstorm Combat Summons a flurry of snowballs that damages and knocks back targets. Damage 192 + 840% Magical Might per snowball ; + 4s Duration; + 3 Inaccuracy; + 2 Force 22 + 4% Max Mana 42s at 0 CDR
Rebound Fire Combat Launches a bouncing fireball with a large damaging impact radius. Damage 540 + 2400% Magical Might ; + 7s Duration; + 5s Ignite; + 7 Blocks Radius; + 0.25 Speed 26 + 4% Max Mana 50s at 0 CDR
Grave Fangs Combat Conjures multiple fangs from the ground and directs them toward a target. Damage 168 + 720% Magical Might per hit ; + 5 Fangs; + 4s Duration 18 + 4% Max Mana 34s at 0 CDR
Withering Ray Combat Channels a damaging cursed beam for a set duration. Damage 132 + 660% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 18 + 4% Max Mana 36s at 0 CDR
Seismic Pulse Combat Causes an earthquake that damages targets and launches them upward. Damage 420 + 1920% Magical Might ; + 2.5s Duration; + 2 Amplifier 20 + 4% Max Mana 38s at 0 CDR
Sacred Bolt Combat Fires a divine missile that damages its target. Damage 460.8 + 2304% Magical Might ; + 3s Duration 20 + 4% Max Mana 32s at 0 CDR
Rime Shot Combat Fires an ice crystal that damages and slows its target. Damage 384 + 1800% Magical Might ; + 5s Duration; + 2 Amplifier 20 + 4% Max Mana 34s at 0 CDR
Dark Meteor Combat Summons a meteor that damages targets within a large impact radius. Damage 600 + 2400% Magical Might ; + 6 Blocks Radius; + 1 Knockback 22 + 4% Max Mana 45s at 0 CDR
Thunderbolt Combat Calls down a damaging lightning strike within a target area. Damage 540 + 2400% Magical Might ; + 5 Blocks Radius 22 + 4% Max Mana 42s at 0 CDR
Lava Fissure Combat Tears open the ground and releases damaging magma that ignites targets. Damage 540 + 2280% Magical Might ; + 4s Ignite 22 + 4% Max Mana 42s at 0 CDR
Mana Detonation Combat Creates an explosion that damages and knocks back targets within its radius. Damage 480 + 2160% Magical Might ; + 10 Blocks Radius; + 1.25 Knockback 22 + 4% Max Mana 42s at 0 CDR
Core Discharge Combat Converts current mana into a powerful self-centred explosion. Damage 9.6x mana consumed ; + 6 Blocks Radius; max(1.5, (3 - (Magical Mending * 0.01)))s Channel (Max Mana * 0.5) 45s at 0 CDR
Arcane Tracker Combat Fires a damaging bolt of mana at a target. Damage 504 + 2160% Magical Might; + 7s Duration; + 2s Effect Duration 18 + 4% Max Mana 30s at 0 CDR
Star Strike Combat Calls down a small star that damages anything it strikes. Damage 720 + 2760% Magical Might 24 + 4% Max Mana 45s at 0 CDR
Seeking Flame Combat Launches a homing fireball that tracks and ignites its target. Damage 552 + 2484% Magical Might ; + 4s Ignite 22 + 4% Max Mana 42s at 0 CDR
Chaos Arc Combat Fires a chaos projectile that can strike multiple enemies and deal additional damage. Damage 504 + 2160% Magical Might ; + 4 Maximum Targets; + 25% Extra Damage; + 18 Length; + 1 Knockback 22 + 4% Max Mana 42s at 0 CDR
Spinning Cut Combat Slashes in a wide circle, damaging and knocking back nearby enemies. Damage 1300% Attack Damage ; + 4 Blocks Radius; + 0.5 Knockback 12 + 3% Max Mana 32s at 0 CDR
Rapid Strikes Combat Strikes a target repeatedly with a rapid sequence of attacks. Damage 320% Attack Damage per hit; + 5 Hits; 0.1s Delay 12 + 3% Max Mana 28s at 0 CDR
Isolated Blow Combat Delivers a heavy strike that deals additional damage when the target is isolated. Damage 1500% Attack Damage ; + 20% Extra Damage; + 8 Blocks Radius 9 + 3% Max Mana 28s at 0 CDR
Heavy Hurl Combat Launches the held item as a damaging projectile. Damage 1000% Attack Damage ; + 6 Force 9 + 3% Max Mana 26s at 0 CDR
Heavy Thrust Combat Thrusts the caster's weapon into a target for direct damage. Damage 600% Attack Damage 200% Defence 10 + 3% Max Mana 24s at 0 CDR
Spell Shards Passive Causes mana fragments to drop when casting spells; collecting them refunds a percentage of mana. + 12% Mana Restored 8s
Healing Field Support Heals the caster and all allies within an area. + 130 + 50% Magical Mending Healing (130 + (Magical Mending * 0.5)); + 7 Blocks Radius; max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 28 + 4% Max Mana 70s at 0 CDR
Deep Mend Support Heals a target, or the caster when used while sneaking. + 200 + 75% Magical Mending Healing (200 + (Magical Mending * 0.75)); max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 22 + 4% Max Mana 55s at 0 CDR
Self Restoration Support Restores the caster's health. + 100 + 50% Magical Mending Healing (100 + (Magical Mending * 0.5)) 12 + 4% Max Mana 50s at 0 CDR
Protector's Bond Support Reduces an ally's incoming damage and redirects it to the caster until a health threshold is reached. + 25% Damage Redirected; + 25% Damage Reduction; + 10s Duration; + 25% Low Health Threshold 12 + 3% Max Mana 40s at 0 CDR
Guardian Barrier Support Creates a temporary dome-shaped magical shield around an area. + 125% Defence Shield Power ; + 8s Duration; + 5 Blocks Radius; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 8 + 2% Max Mana 36s at 0 CDR
Protective Dome Support Creates a temporary dome-shaped magical shield around an area. + 18% max mana + 60% Magical Mending Shield Power ((Max Mana * 0.18) + (Magical Mending * 0.6)); + 10s Duration; + 6 Blocks Radius; max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 22 + 4% Max Mana 42s at 0 CDR
Sustained Healing Support Restores a target's health gradually over time. + 220 + 75% Magical Mending Total Healing (220 + (Magical Mending * 0.75)); + 10s Duration 24 + 4% Max Mana 60s at 0 CDR
Purifying Wave Support Cleanses every valid ally within range of effects supported by Cure. + 6 Blocks Radius; max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 20 + 4% Max Mana 60s at 0 CDR
Rejuvenating Field Support Applies Recovery to every valid ally within range. + 6 Blocks Radius; + 12 + (Magical Mending * 0.08) Healing Per Second; + 8s Duration; max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 22 + 4% Max Mana 55s at 0 CDR
Battle Standard Support Temporarily increases the Attack Damage and Defence of every valid nearby ally. + 8 Blocks Radius; + 12% Attack Damage; + 10% Defence; + 10s Duration; 1s Delay 16 + 3% Max Mana 60s at 0 CDR
Bastion Support Grants every valid nearby ally a substantial temporary Defence increase. + 8 Blocks Radius; + 22% Defence; + 10s Duration; 1s Delay 15 + 2% Max Mana 65s at 0 CDR
Disruptive Feint Support Temporarily reduces one enemy's critical chance and critical damage. + 12 Blocks Radius; + 10% Critical Chance Reduction; + 20% Critical Damage Reduction; + 8s Duration 12 + 3% Max Mana 48s at 0 CDR
Curse of Blindness Utility Blinds the target for a set duration. + 7s Duration; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 24 + 4% Max Mana 35s at 0 CDR
Long Burn Utility Ignites the target for a set duration. + Duration scales with DOT and Cooldown Reduction 16 + 4% Max Mana 32s at 0 CDR
Contaminated Zone Combat Contaminates an area and deals damage every second to nearby enemies. Damage 168 + 720% Magical Might per second; + Duration scales with DOT and Cooldown Reduction 20 + 4% Max Mana 42s at 0 CDR
Corrosive Mist Utility Poisons all enemies within a target area for a set duration. + 2 Amplifier; + Duration scales with DOT and Cooldown Reduction; + 6 Blocks Radius 20 + 4% Max Mana 42s at 0 CDR
Corrupt Zone Combat Damages enemies within a target area and applies Wither to them. Damage 480 + 1920% Magical Might ; + 2 Amplifier; + 5s Duration; + 6 Blocks Radius 22 + 4% Max Mana 44s at 0 CDR
Burning Fury Passive Increases the caster's damage while they are on fire. + 10% Extra Damage
Nerve Shock Utility Applies the Shock effect to the target for a set duration. + Duration scales with DOT and Cooldown Reduction 18 + 4% Max Mana 34s at 0 CDR
Phase Hop Utility Teleports the caster to a nearby safe location within range. + 18 Blocks Range; 0.5s Delay 12 + 2% Max Mana 24s at 0 CDR
Dodge Utility Temporarily grants immunity to damage but ends early if the caster attacks. + 2.5s Duration 8 + 3% Max Mana 30s at 0 CDR
Mana Flight Utility Channels mana to grant the caster temporary flight. + 10s Duration; max(1.25, (2.5 - (Magical Mending * 0.01)))s Channel 22 + 4% Max Mana 42s at 0 CDR
Smoke Screen Utility Conceals the caster and causes enemies to stop targeting them. + 4s Duration 10 + 3% Max Mana 35s at 0 CDR
Force Hold Utility Takes control of a target, then launches it when activated again. + 3s Duration; + 40 Knockback 18 + 4% Max Mana 55s at 0 CDR
Phase Passage Utility Teleports the caster to a nearby safe location within range. + 22 Blocks Range 14 + 2% Max Mana 35s at 0 CDR
Combat Expansion Utility Expands the body into an aggressive form focused on attack damage, reach and attack speed. + Player Size: 130%; + 24% Attack Damage; + 6% Defence; + 4% Movement Speed; + 10% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.04) 1s at 0 CDR
Hardened Frame Utility Hardens the body into a reinforced form with high defence and damage reduction at the cost of attack speed. + Player Size: 125%; + 6% Attack Damage; + 28% Defence; + 12% Damage Reduction; - 5% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.04) 1s at 0 CDR
Compressed Muscle Utility Condenses physical strength into a compact form with increased damage, defence and attack speed. + Player Size: 80%; + 20% Attack Damage; + 10% Defence; + 6% Damage Reduction; + 8% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.04) 1s at 0 CDR
Dense Frame Utility Compresses the body into a dense defensive form that sacrifices speed for defence and damage reduction. + Player Size: 90%; + 8% Attack Damage; + 30% Defence; + 14% Damage Reduction; - 12% Movement Speed; - 8% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.04) 1s at 0 CDR
Forward Pressure Utility Temporarily drives the body forward with increased offence, movement and attack speed at a defensive cost. + Player Size: 125%; + 8s Duration; + 28% Attack Damage; - 8% Defence; - 5% Damage Reduction; + 16% Movement Speed; + 14% Attack Speed 1 + (Max Mana * 0.06) 22s at 0 CDR
Glass Cannon Utility Abandons protection for a severe increase to attack damage, movement and attack speed. + 55% Attack Damage; - 35% Defence; - 20% Damage Reduction; + 15% Movement Speed; + 25% Attack Speed; Toggle ON/OFF 1 + (Max Mana * 0.05) 1s at 0 CDR
Mana Overdrive Utility Burns half of the user's current mana to gain capped attack damage, movement and attack-speed bonuses. + 8s Duration; + min(50, (Max Mana * 0.1))% Attack Damage; - 15% Defence; - 10% Damage Reduction; + min(30, (Max Mana * 0.06))% Movement Speed; + min(30, (Max Mana * 0.06))% Attack Speed (Max Mana * 0.3) 50s at 0 CDR
Resuscitate Support Revives one downed player within range after a channel. + 20 Blocks Radius; + 20% Revive Health; + 3s Protection; max(2.5, (5 - (Magical Mending * 0.01)))s Channel 25 + 6% Max Mana 90s at 0 CDR
A-Rank Runestone Skills — 62 skills
Skill Type Description Effects Mana Cooldown
Singularity Utility Summons a black hole that pulls nearby entities toward it for a set duration. + 6s Duration; + 11 Blocks Radius 40 + 4% Max Mana 60s at 0 CDR
Flash Freeze Utility Throws a freezing bomb that freezes targets within its impact radius. + 4.5s Duration; + 4 Amplifier; + 8 Blocks Radius 28 + 4% Max Mana 75s at 0 CDR
Frozen Circle Combat Creates a cursed circle that damages and slows enemies caught within it. Damage 840 + 3360% Magical Might ; + 6s Duration; + 3 Amplifier; + 8 Blocks Radius; max(0.75, (1.5 - (Magical Mending * 0.01)))s Channel 32 + 4% Max Mana 65s at 0 CDR
Knockout Utility Prevents the target from acting for a set duration. + 4s Duration 16 + 3% Max Mana 80s at 0 CDR
Curse of Frailty Utility Increases the damage taken by the target for a set duration. + 9s Duration; + 20% Ratio 28 + 4% Max Mana 60s at 0 CDR
Mystic Hail Combat Summons a damaging storm of mana within an area for a set duration. Damage 312 + 1200% Magical Might per hit ; + 4s Duration; + 8 Blocks Radius 32 + 4% Max Mana 65s at 0 CDR
Arcane Tear Combat Creates a rift of mana that damages and slows anything it hits. Damage 1200 + 4560% Magical Might ; + 6s Duration; + 3 Amplifier; + 4 Speed 42 + 4% Max Mana 85s at 0 CDR
Whiteout Combat Summons a flurry of snowballs that damages and knocks back targets. Damage 336 + 1320% Magical Might per snowball ; + 6s Duration; + 2 Inaccuracy; + 3 Force 38 + 4% Max Mana 75s at 0 CDR
Dragonbreath Combat Releases a continuous damaging jet of fire from the caster. Damage 216 + 960% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 28 + 4% Max Mana 55s at 0 CDR
Fang Barrage Combat Conjures multiple fangs from the ground and directs them toward a target. Damage 300 + 1140% Magical Might per hit ; + 7 Fangs; + 5s Duration 32 + 4% Max Mana 60s at 0 CDR
Curse Channel Combat Channels a damaging cursed beam for a set duration. Damage 228 + 1020% Magical Might per damage instance ; + Duration scales with DOT and Cooldown Reduction 30 + 4% Max Mana 65s at 0 CDR
Quake Combat Causes an earthquake that damages targets and launches them upward. Damage 1080 + 4080% Magical Might ; + 4s Duration; + 4 Amplifier 40 + 4% Max Mana 75s at 0 CDR
Fragmenting Fire Combat Casts an exploding fireball that leaves damaging fragments on impact. Damage 780 + 3360% Magical Might ; Fragment Damage 1500% Magical Might fragment damage ; + 5s Ignite 28 + 4% Max Mana 55s at 0 CDR
Rime Barrage Combat Unleashes a barrage of damaging ice spikes that slow enemies. Damage 216 + 900% Magical Might per hit ; + 6s Slow Duration; max(0.5, (1 - (Magical Mending * 0.01)))s Channel 28 + 4% Max Mana 55s at 0 CDR
Black Comet Combat Summons a meteor that damages targets within a large impact radius. Damage 1020 + 3600% Magical Might ; + 9 Blocks Radius; + 2 Knockback 32 + 4% Max Mana 65s at 0 CDR
Doom Impact Combat Summons a meteor that damages targets within a large impact radius. Damage 1680 + 5040% Magical Might ; + 12 Blocks Radius; + 3 Knockback 48 + 4% Max Mana 95s at 0 CDR
Storm Column Combat Calls down a damaging lightning strike within a target area. Damage 1020 + 3960% Magical Might ; + 7 Blocks Radius 34 + 4% Max Mana 68s at 0 CDR
Molten Fault Combat Tears open the ground and releases damaging magma that ignites targets. Damage 1020 + 3840% Magical Might ; + 6s Ignite 34 + 4% Max Mana 70s at 0 CDR
Arcane Meltdown Combat Converts current mana into a powerful self-centred explosion. Damage 12x mana consumed ; + 9 Blocks Radius; max(2, (4 - (Magical Mending * 0.01)))s Channel (Max Mana * 0.75) 70s at 0 CDR
Divine Strike Combat Strikes the target with a powerful damaging bolt of lightning. Damage 1080 + 4320% Magical Might 30 + 4% Max Mana 55s at 0 CDR
Radiant Chain Combat Fires a damaging bolt of light that spreads between nearby targets. Damage 420 + 1800% Magical Might ; + 7 Maximum Targets; + 9 Blocks Radius 28 + 4% Max Mana 55s at 0 CDR
Celestial Drop Combat Calls down a small star that damages anything it strikes. Damage 1800 + 5520% Magical Might 45 + 4% Max Mana 90s at 0 CDR
Tracking Fire Combat Launches a homing fireball that tracks and ignites its target. Damage 1035.6 + 4140% Magical Might ; + 6s Ignite 34 + 4% Max Mana 65s at 0 CDR
Rift Chain Combat Fires a chaos projectile that can strike multiple enemies and deal additional damage. Damage 960 + 3600% Magical Might ; + 6 Maximum Targets; + 35% Extra Damage; + 24 Length; + 1.5 Knockback 35 + 4% Max Mana 70s at 0 CDR
Sevenfold Cut Combat Strikes a target repeatedly with a rapid sequence of attacks. Damage 320% Attack Damage per hit; + 7 Hits; 0.15s Delay 18 + 3% Max Mana 45s at 0 CDR
Mortal Wound Combat Inflicts a deep cut that deals additional damage based on the target's missing health. Damage 1800% Attack Damage ; + 18% Extra Damage 16 + 3% Max Mana 38s at 0 CDR
War Strike Combat Empowers the caster's next attack and spreads bonus damage to nearby enemies. + 35% Extra Damage; + 30% Ratio; + 8 Blocks Radius 15 + 3% Max Mana 42s at 0 CDR
No Witnesses Combat Delivers a heavy strike that deals additional damage when the target is isolated. Damage 2200% Attack Damage ; + 30% Extra Damage; + 10 Blocks Radius 15 + 3% Max Mana 45s at 0 CDR
Driving Charge Combat Charges into enemies, dealing damage from Attack Damage and Defence before knocking them back. Damage 600% Attack Damage 300% Defence ; + 4 Knockback; 0.8s Delay 14 + 3% Max Mana 45s at 0 CDR
Crossing Cut Combat Dashes forward and damages enemies in the caster's path. Damage 1500% Attack Damage ; + 2.5 Length 14 + 3% Max Mana 32s at 0 CDR
Skyward Strike Combat Smashes a target and launches it upward. Damage 1700% Attack Damage ; + 5 Knock-up; 0.5s Delay 16 + 3% Max Mana 42s at 0 CDR
Upheaval Utility Delivers a forceful blow that launches the target into the air. + 12 Length; + 5 Knock-up 14 + 3% Max Mana 28s at 0 CDR
Ambusher Passive Increases the damage of the first attack made when entering a fight. + 30% Extra Damage 35s
Mass Recovery Support Heals the caster and all allies within an area. + 240 + 75% Magical Mending Healing (240 + (Magical Mending * 0.75)); + 10 Blocks Radius; max(1.25, (2.5 - (Magical Mending * 0.01)))s Channel 45 + 4% Max Mana 110s at 0 CDR
Full Recovery Support Heals a target, or the caster when used while sneaking. + 350 + 125% Magical Mending Healing (350 + (Magical Mending * 1.25)); max(1.25, (2.5 - (Magical Mending * 0.01)))s Channel 36 + 4% Max Mana 90s at 0 CDR
Damage Link Support Reduces an ally's incoming damage and redirects it to the caster until a health threshold is reached. + 40% Damage Redirected; + 35% Damage Reduction; + 12s Duration; + 20% Low Health Threshold 20 + 2% Max Mana 60s at 0 CDR
Arcane Bulwark Support Creates a temporary dome-shaped magical shield around an area. + 25% max mana + 100% Magical Mending Shield Power ((Max Mana * 0.25) + (Magical Mending * 1)); + 12s Duration; + 9 Blocks Radius; max(1.5, (3 - (Magical Mending * 0.01)))s Channel 40 + 4% Max Mana 75s at 0 CDR
Sanctuary Support Cleanses nearby allies, grants a shield and applies Recovery. + 8 Blocks Radius; + (Max Mana * 0.1) + (Magical Mending * 0.35) Shield; + 10 + (Magical Mending * 0.05) Healing Per Second; + 6s Duration; max(1.25, (2.5 - (Magical Mending * 0.01)))s Channel 42 + 6% Max Mana 90s at 0 CDR
Last Line Support Grants every valid nearby ally a powerful temporary absorb shield. + 8 Blocks Radius; + 75 + Shield; + 10s Duration; 1.5s Delay 22 + 2% Max Mana 80s at 0 CDR
Sovereign Command Support Taunts enemies across a wide area, nearly nullifying attacks against anyone else. + 9 Blocks Radius; + 90% Wrong-Target Damage Penalty; + 7s Duration; 1s Delay 20 + 2% Max Mana 75s at 0 CDR
Blighted Area Combat Contaminates an area and deals damage every second to nearby enemies. Damage 288 + 1080% Magical Might per second; + Duration scales with DOT and Cooldown Reduction 32 + 4% Max Mana 65s at 0 CDR
Acid Fog Utility Poisons all enemies within a target area for a set duration. + 3 Amplifier; + Duration scales with DOT and Cooldown Reduction; + 8 Blocks Radius 32 + 4% Max Mana 65s at 0 CDR
Blight Circle Combat Damages enemies within a target area and applies Wither to them. Damage 900 + 3360% Magical Might ; + 3 Amplifier; + 7s Duration; + 8 Blocks Radius 34 + 4% Max Mana 70s at 0 CDR
Trial by Fire Passive Increases the caster's damage while they are on fire. + 15% Extra Damage
Mass Ignite Utility Ignites targets within an area for a set duration. + Duration scales with DOT and Cooldown Reduction; + 8 Maximum Ignite; + 8 Blocks Radius 25 + 4% Max Mana 50s at 0 CDR
Toxic Dose Utility Applies a poisonous effect that damages the target over time. + 3 Amplifier; + Duration scales with DOT and Cooldown Reduction 16 + 4% Max Mana 45s at 0 CDR
Launch Grenade Combat Launches a homing grenade that damages and launches targets within its impact radius. Damage 1600% Attack Damage ; + 9 Blocks Radius; + 4 Knock-up; 1.5s Delay 16 + 3% Max Mana 50s at 0 CDR
Curse of Weakness Utility Applies Weakness to the chosen target for a set duration. + 9s Duration; + 30% Extra Damage Taken 24 + 4% Max Mana 50s at 0 CDR
Curse of Withering Utility Applies the Wither effect to the target for a set duration. + 3 Amplifier; + Duration scales with DOT and Cooldown Reduction 24 + 4% Max Mana 50s at 0 CDR
Sidestep Utility Temporarily grants immunity to damage but ends early if the caster attacks. + 4s Duration 14 + 3% Max Mana 50s at 0 CDR
Perfect Evasion Utility Temporarily grants immunity to damage but ends early if the caster attacks. + 5s Duration 20 + 3% Max Mana 75s at 0 CDR
Air Walk Utility Channels mana to grant the caster temporary flight. + 18s Duration; max(1.5, (3 - (Magical Mending * 0.01)))s Channel 35 + 4% Max Mana 70s at 0 CDR
Disappear Utility Conceals the caster and causes enemies to stop targeting them. + 7s Duration 18 + 3% Max Mana 55s at 0 CDR
Lift Utility Takes control of a target, then launches it when activated again. + 5s Duration; + 80 Knockback 30 + 4% Max Mana 90s at 0 CDR
Safe Passage Utility Teleports the caster to a nearby safe location within range. + 30 Blocks Range 24 + 2% Max Mana 55s at 0 CDR
Heavy Guard Utility Expands into a heavily reinforced guard form with a defensive shield and severe mobility penalties. + Player Size: 135%; + 8s Duration; - 5% Attack Damage; + 40% Defence; + 18% Damage Reduction; - 20% Movement Speed; - 15% Attack Speed; + Shield 1 + (Max Mana * 0.09) 30s at 0 CDR
Overloaded Body Utility Forces the body beyond safe limits for immense offence and speed while sharply reducing defence. + Player Size: 120%; + 5s Duration; + 45% Attack Damage; - 20% Defence; - 15% Damage Reduction; + 28% Movement Speed; + 28% Attack Speed 1 + (Max Mana * 0.08) 34s at 0 CDR
Anchor Frame Utility Anchors the body into a shielded defensive posture with extreme durability and heavily reduced mobility. + Player Size: 120%; + 12s Duration; - 10% Attack Damage; + 32% Defence; + 16% Damage Reduction; - 30% Movement Speed; - 20% Attack Speed; + Shield 1 + (Max Mana * 0.08) 32s at 0 CDR
Unyielding Guard Utility Temporarily becomes an immovable shield, gaining major protection at the cost of offence and mobility. + 10s Duration; - 15% Attack Damage; + 50% Defence; + 24% Damage Reduction; - 25% Movement Speed; - 20% Attack Speed; + Shield 1 + (Max Mana * 0.1) 50s at 0 CDR
Giant's Guard Utility Expands into a towering guard form with a strong shield and substantial defensive bonuses. + Player Size: 175%; + 12s Duration; + 10% Attack Damage; + 45% Defence; + 20% Damage Reduction; - 25% Movement Speed; - 20% Attack Speed; + Shield 1 + (Max Mana * 0.12) 60s at 0 CDR
Raise Ally Support Revives one downed player within range after a channel. + 20 Blocks Radius; + 35% Revive Health; + 3s Protection; max(2, (4 - (Magical Mending * 0.01)))s Channel 35 + 8% Max Mana 120s at 0 CDR
Second Chance Support Revives one downed player within range after a channel. + 20 Blocks Radius; + 50% Revive Health; + 3s Protection; max(1.25, (2.5 - (Magical Mending * 0.01)))s Channel 50 + 10% Max Mana 150s at 0 CDR
S-Rank Runestone Skills — 5 skills
Skill Type Description Effects Mana Cooldown
Total Discharge Combat Converts current mana into a powerful self-centred explosion. Damage 12x mana consumed ; + 12 Blocks Radius; max(2, (4 - (Magical Mending * 0.01)))s Channel max(Max Mana - 1, 0) 90s at 0 CDR
Mana Recovery Passive Causes mana fragments to drop when casting spells; collecting them refunds a percentage of mana. + 18% Mana Restored 6s
Silent Vanish Utility Conceals the caster and causes enemies to stop targeting them. + 10s Duration 28 + 3% Max Mana 85s at 0 CDR
Titan Form Utility Expends all but one current mana to become three times normal size; For 60 seconds. + Player Size: 300%; + 60s Duration; + 80% Attack Damage; + 60% Defence; + 25% Damage Reduction; - 15% Movement Speed; + 20% Attack Speed max 180s at 0 CDR
Mass Revival Support Revives every downed player within range after a channel. + 20 Blocks Radius; + 35% Revive Health; + 3s Protection; max(2.5, (5 - (Magical Mending * 0.01)))s Channel 100 + 18% Max Mana 360s at 0 CDR

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