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Economy and Currencies

Olly Reed edited this page Aug 15, 2026 · 1 revision

Economy and Currencies

DaemoniaCraft uses $ as its normal money currency and Gems as a premium currency.

Main Economy Systems

System Shop

The System Shop is the official server shop.

Current menu information states that it can:

  • sell equipment to players up to C Rank;
  • buy equipment from players up to S Rank.

Essence Stones can also be sold through the System Shop.

Market

The Market is used for normal vanilla-item trading.

Auction House

The Auction House is the player-to-player economy for listing and purchasing items.

Gem Store

The Gem Store uses the premium Gem economy.

Gems are purchased through the webstore and then spent on premium store options.

Towny Costs

Action Cost
Create a Town $150,000
Create a Nation $10,000,000
Create an Outpost $100,000
Normal connected townblock claim Free
Purchase a bonus townblock $100,000
Rename a Town $1,000
Rename a Nation $10,000
Town neutrality $2,500
Nation neutrality $10,000

Daily Upkeep and Taxes

Daily tax collection is enabled.

Town Upkeep

Town upkeep is currently plot-based:

  • $100 per claimed townblock
  • +$10,000 per outpost

Nation base upkeep is currently $0.

Default Taxes

New towns and nations currently begin with a default tax of $0.

Configured tax limits include:

Tax Type Maximum
Flat Town Tax $1,000,000
Flat Nation Tax $100,000
Town Percentage Tax 25%
Nation Percentage Tax 25%

Death Cost

A normal death currently removes 10% of the player's money balance, capped at $250,000.

This is not limited to PvP deaths.

The death cost is removed from the victim rather than paid to the PvP killer.

Bankruptcy

If a town cannot pay its costs, the bankruptcy system can place it into debt.

The current debt cap is $100,000.

Progression Resources and Money

Several progression systems also use money:

See Items and Resources for Essence Stones, Mana Crystals, Scrap and other progression resources.

Related Pages

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