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Olly Reed edited this page Aug 14, 2026 · 2 revisions

Stats

Stats are the numerical properties that determine how your character performs.

They come from several sources, including:

An Attribute is something you spend points into. A Stat is one of the resulting properties of your character.

Use /profile to view your character information.

Offensive Stats

Stat Purpose
Attack Damage The class's natural base attack value used by combat systems.
Weapon Damage Increases weapon-focused damage.
Physical Damage Increases physical damage.
Magic Damage Increases magical damage.
Skill Damage Increases skill damage.
Projectile Damage Increases projectile damage.
Critical Strike Chance Increases the chance of a normal critical strike.
Critical Strike Power Increases the strength of normal critical strikes.
Skill Critical Strike Chance Increases the chance for skills to critically strike.
Skill Critical Strike Power Increases the strength of skill critical strikes.

Defensive Stats

Stat Purpose
Max Health Your maximum health.
Defense Your flat Defense stat.
Resistance A defensive stat provided by effects such as Resilience.
Block Rating Contributes to blocking.
Block Power Controls the strength of blocking.
Dodge Rating Contributes to dodging.
Parry Rating Contributes to parrying.
Magic Damage Reduction Reduces incoming magical damage.
Physical Damage Reduction Reduces incoming physical damage.
Element Defense Provides defense against a specific element.

Resource & Recovery Stats

Stat Purpose
Max Mana Your maximum mana pool.
Max Stamina Your maximum stamina pool.
Health Regeneration Improves health recovery.
Mana Regeneration Improves mana recovery.
Stamina Regeneration Improves stamina recovery.
Cooldown Reduction Reduces applicable cooldowns.

Specialised Magic Stats

Magical Might

Magical Might is an offensive magic scaling stat.

It can be gained naturally by Spellcaster and through the Magical Might attribute.

Magical Mending

Magical Mending is a support/healing-oriented magic scaling stat.

It can be gained naturally by Support and through the Magical Mending attribute.

Current Stat Caps

These are configured maximum limits, not starting values.

Critical Stats

Stat Maximum
Critical Strike Chance 90
Critical Strike Power 400
Skill Critical Strike Chance 75
Skill Critical Strike Power 400

Block, Dodge & Parry

Stat Maximum
Block Rating 80
Dodge Rating 80
Parry Rating 80
Block Power 100
Block Cooldown Reduction 40
Dodge Cooldown Reduction 40
Parry Cooldown Reduction 40

General

Stat Maximum
Defense 10,000
Cooldown Reduction 60
Speed Malus Reduction 80

Damage & Damage Reduction

Stat Maximum
Magic Damage 500
Physical Damage 500
Skill Damage 500
Magic Damage Reduction 50
Physical Damage Reduction 40
PvP Damage 95
PvP Damage Reduction 95

Element Defense

Element Maximum Defense
Fire 90
Ice 90
Earth 90
Wind 90
Lightness 90
Darkness 90

Important

A configured minimum or maximum is a clamp on that stat. It does not mean the player automatically starts with that value.

Your actual stats depend on your class, attributes, equipment and other active effects.

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