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Ranks
Olly Reed edited this page Aug 15, 2026
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DaemoniaCraft's Hunter progression extends from E Rank to N Rank.
| Rank | Level Band | Milestone |
|---|---|---|
| E | 1–9 | Level 1 |
| D | 10–24 | Level 10 |
| C | 25–49 | Level 25 |
| B | 50–79 | Level 50 |
| A | 80–99 | Level 80 |
| S | 100–149 | Level 100 |
| S+ | 150–329 | Level 150 |
| S2 | 330–659 | Level 330 |
| SSS | 660–999 | Level 660 |
| N | 1000 | Level 1000 |
Use /rankguide to view your rank progression in-game.
| Rank Reached | Current Perks |
|---|---|
| D | D-Rank Kit, 2 Player Vaults, /nick
|
| C | C-Rank Kit, 2 Homes, /enderchest
|
| B | B-Rank Kit, /anvil
|
| A | A-Rank Kit, Town Flight |
| S | S-Rank progression and Silk Spawner access |
Later ranks primarily continue character progression unless an additional perk is shown in-game.
A new player first reaches Level 10 as an unclassed Hunter.
After choosing a base class:
- A subclass is awakened at random.
- The player's combat level resets to Level 1.
- Natural class stat progression begins.
The individual class pages show natural stats at every major milestone from E through N with:
- no equipment;
- no spent Attribute Points.
Hunter progression continues beyond S Rank.
Standard crafted Equipment currently uses E–S equipment ranks.
These are related progression concepts, but they are not the same scale.