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Weapons
DaemoniaCraft has multiple weapon families, with different forms and class restrictions.
The table below describes the standard craftable equipment system from D Rank onward. E-Rank starter versions are generally unrestricted.
| Category | Available Forms | Classes |
|---|---|---|
| Swords | Shortsword, Rapier, Katana, Longsword, Broadsword, Greatsword | Tanker, Fighter |
| Axes | Hand Axe, War Axe, Bearded Axe, Greataxe | Tanker, Fighter |
| Daggers | Dagger, Stiletto, Kris, Main-Gauche | Assassin |
| Hammers | Mace, Warhammer, Maul | Tanker, Fighter |
| Polearms | Javelin, Spear, Pike, Halberd, Lance | Fighter, Assassin, Support |
| Bows | Shortbow, Recurve Bow, Longbow | Assassin, Support |
| Gauntlets | Power Gauntlet | Fighter, Assassin |
| Wands | Wand | Spellcaster, Support |
| Staffs | Staff | Spellcaster |
Swords are physical weapons used by Tankers and Fighters.
The standard sword family contains:
- Shortsword
- Rapier
- Katana
- Longsword
- Broadsword
- Greatsword
Different sword forms can trade speed, reach or damage profile against one another.
Axes are heavy physical weapons for Tankers and Fighters.
Available forms:
- Hand Axe
- War Axe
- Bearded Axe
- Greataxe
Daggers are Assassin weapons.
Available forms:
- Dagger
- Stiletto
- Kris
- Main-Gauche
They are built around faster and lighter combat styles than the heavier martial weapon families.
Hammers are physical weapons for Tankers and Fighters.
Available forms:
- Mace
- Warhammer
- Maul
Polearms can be used by Fighters, Assassins and Supports.
Available forms:
- Javelin
- Spear
- Pike
- Halberd
- Lance
Polearms provide a wider range of weapon identities, from lighter thrown or thrusting weapons to heavier long-reach forms.
Bows can be used by Assassins and Supports.
Available forms:
- Shortbow
- Recurve Bow
- Longbow
Bow form and draw style affect how the finished weapon performs.
Power Gauntlets can be used by:
- Fighter
- Assassin
They are fast physical weapons designed for close-range combat.
Wands can be used by:
- Spellcaster
- Support
Staffs are primarily Spellcaster weapons.
Caster weapons are designed around magical and skill-oriented builds rather than normal physical weapon scaling.
Weapons can be paired with compatible offhand equipment where the weapon and class allow it.
Standard offhand categories include:
- Bucklers
- Shields
- Tomes
- Magic Orbs
See Equipment for an overview.
The current equipment modifier system allows Parry on:
- Swords
- Daggers
- Spears
The strength of the modifier depends on the receiving weapon type.
More detailed modifier information will be documented separately.