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Weapons

Olly Reed edited this page Aug 14, 2026 · 3 revisions

Weapons

DaemoniaCraft has multiple weapon families, with different forms and class restrictions.

The table below describes the standard craftable equipment system from D Rank onward. E-Rank starter versions are generally unrestricted.

Weapon Families

Category Available Forms Classes
Swords Shortsword, Rapier, Katana, Longsword, Broadsword, Greatsword Tanker, Fighter
Axes Hand Axe, War Axe, Bearded Axe, Greataxe Tanker, Fighter
Daggers Dagger, Stiletto, Kris, Main-Gauche Assassin
Hammers Mace, Warhammer, Maul Tanker, Fighter
Polearms Javelin, Spear, Pike, Halberd, Lance Fighter, Assassin, Support
Bows Shortbow, Recurve Bow, Longbow Assassin, Support
Gauntlets Power Gauntlet Fighter, Assassin
Wands Wand Spellcaster, Support
Staffs Staff Spellcaster

Swords

Swords are physical weapons used by Tankers and Fighters.

The standard sword family contains:

  • Shortsword
  • Rapier
  • Katana
  • Longsword
  • Broadsword
  • Greatsword

Different sword forms can trade speed, reach or damage profile against one another.

Axes

Axes are heavy physical weapons for Tankers and Fighters.

Available forms:

  • Hand Axe
  • War Axe
  • Bearded Axe
  • Greataxe

Daggers

Daggers are Assassin weapons.

Available forms:

  • Dagger
  • Stiletto
  • Kris
  • Main-Gauche

They are built around faster and lighter combat styles than the heavier martial weapon families.

Hammers

Hammers are physical weapons for Tankers and Fighters.

Available forms:

  • Mace
  • Warhammer
  • Maul

Polearms

Polearms can be used by Fighters, Assassins and Supports.

Available forms:

  • Javelin
  • Spear
  • Pike
  • Halberd
  • Lance

Polearms provide a wider range of weapon identities, from lighter thrown or thrusting weapons to heavier long-reach forms.

Bows

Bows can be used by Assassins and Supports.

Available forms:

  • Shortbow
  • Recurve Bow
  • Longbow

Bow form and draw style affect how the finished weapon performs.

Gauntlets

Power Gauntlets can be used by:

  • Fighter
  • Assassin

They are fast physical weapons designed for close-range combat.

Caster Weapons

Wand

Wands can be used by:

  • Spellcaster
  • Support

Staff

Staffs are primarily Spellcaster weapons.

Caster weapons are designed around magical and skill-oriented builds rather than normal physical weapon scaling.

Shields and Offhands

Weapons can be paired with compatible offhand equipment where the weapon and class allow it.

Standard offhand categories include:

  • Bucklers
  • Shields
  • Tomes
  • Magic Orbs

See Equipment for an overview.

Parry-Capable Weapons

The current equipment modifier system allows Parry on:

  • Swords
  • Daggers
  • Spears

The strength of the modifier depends on the receiving weapon type.

More detailed modifier information will be documented separately.

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