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Animal Transmission

jenki258 edited this page Aug 23, 2026 · 2 revisions

Animal Transmission

#BioForge #BioForge_V2_0 #Build_V0_54T #Transmission #animals #PlayerGuide #ModpackGuide #AddonDevelopment

Definition ID: bioforge:animals. Behaviors: bioforge:animals.

How it spreads

Infected animals can transfer infection into relevant drops such as meat and eggs, enabling a zoonotic product chain.

Prevention

Control reservoirs, use food-chain tags, and sterilize products where a pack supplies a method.

Combined behavior

  • Routes can coexist. Air + environmental settles room contamination onto surfaces; animal + food carries it through products; attack + blood strengthens injury transfer.
  • Infectivity, incubation contagion, source state, immunity, resistance, PPE, and server route switches are checked before infection.

Pack and addon notes

  • Disable the built-in route through server config when it should not exist in a pack.
  • JSON defines the route and references behavior IDs; Java addons register genuinely new executable behavior.

Related: Transmission System, Containment and PPE, Definition API.

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