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Climate Adaptation

jenki258 edited this page Aug 23, 2026 · 2 revisions

Climate Adaptation

#BioForge #BioForge_V2_0 #Build_V0_54T #Mechanic #Climate #Mutation #Infection #ModpackGuide #AddonDevelopment

Climate adaptation lets an infection respond to sustained hot or cold environments instead of treating biome temperature as cosmetic.

How it works

  1. The lifecycle profile defines adaptation speed and points gained per second.
  2. A host in a hostile hot or cold climate accumulates the corresponding points.
  3. Reaching the hot threshold grants Heat Adaptation; reaching the cold threshold grants Cold Adaptation.
  4. A strain that obtains both can progress to Thermal Homeostasis.
  5. Adapted strains no longer suffer the same lifecycle instability at that extreme.

This selection pressure is separate from the host-facing fever/hypothermia symptoms and from the wearable Ice/Magma Bag protection.

Data and addons

Profiles choose thresholds and mutation IDs. An addon may register another lifecycle definition or mutations with compatible tags, but it must keep server lifecycle state authoritative.

Related: Infection Lifecycle API, Thermal Instability, Ice Bag Harness, Magma Bag Harness.

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