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Surface Persistence

jenki258 edited this page Aug 23, 2026 · 2 revisions

Surface Persistence

#BioForge #BioForge_V2_0 #Build_V0_54T #Mutation #Rarity_rare #Pathogen_BACTERIA #Pathogen_FUNGI #Pathogen_VIRUS #PlayerGuide #ModpackGuide #AddonDevelopment

Mutation ID: surface_persistence. Source: data/bioforge/mutations/surface_persistence.json.

Description

Creates long-lived environmental reservoirs with a wider colony footprint

Gameplay behavior

  • Add the ENVIRONMENTAL transmission route on apply.
  • Modify colony_radius using multiply 1.5, clamped to 0–10000 on apply.
  • Modify max_infested_blocks using multiply 1.75, clamped to 0–10000 on apply.

Compatibility and selection

  • Compatible pathogens: BACTERIA, FUNGI, VIRUS.
  • Rarity: rare; random-selection weight: 28.
  • No mutation prerequisite.
  • No explicit mutation conflict.
  • Behavior tags: surface, environmental, transmission.

Interactions

  • persistent spore reservoir: with Spore Cloud; adds 1 extra effect(s).

Pack and addon notes

  • Enabled definitions participate in compatible weighted selection after requirements and conflicts are checked.
  • Keep the ID stable once worlds have saved it. Replace/tune the JSON through a datapack or register new executable effect behavior in Java.

Related: Mutation System, Mutation Interactions, Mutation API.

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