-
Notifications
You must be signed in to change notification settings - Fork 0
Blood Types and Compatibility
#BioForge #BioForge_V2_0 #Build_V0_54T #Mechanic #BloodType #RhFactor #Vaccine #PlayerGuide #ModpackGuide
Players and configured humanoids can receive A+, A−, B+, B−, AB+, AB−, O+, or O−. Other blood-bearing creatures normally use animal blood.
Anti-A, Anti-B, and Anti-D reagents must all be applied to resolve a complete human result. Anti-D supplies the Rh sign. Results can be stored as player Blood Knowledge and written into a Clipboard/Medical Report.
Human transfusion follows ABO/Rh compatibility: O− is the broad donor, AB+ the broad recipient, and Rh-negative recipients cannot accept Rh-positive blood. Animal blood is not a substitute for human compatibility.
Blood type and Rh can affect vaccine quality/host compatibility. Some mutation tags can demand a particular Rh-related treatment condition, so an exact sequence may still perform differently on two patients.
Knowledge is invalidated when a subject's blood identity changes. This prevents an old cached test from remaining correct after commands/addons modify the entity.
Related: Anti-A Reagent, Medical Report, Vaccine Quality.
BioForge V2.0
Catalogues
- Item Catalogue
- Block and Machine Catalogue
- Mechanics Index
- Mutation Catalogue
- Symptom Catalogue
- Transmission Catalogue
- Command Catalogue
Research
- Research Tablet Progression
- CRISPR Programming
- Vaccine Maker Pages and Inventory
- Vaccines and Immunity
- Containment and PPE
Customization
- Modpack Maker Guide
- Addon Developer Guide
- BioForge addon creation guide
- Localization and Translation
Project