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Surface Contamination
#BioForge #BioForge_V2_0 #Build_V0_54T #Mechanic #Contact #Environmental #WorldData #PlayerGuide #ModpackGuide
Contact and environmental strains can persist on ordinary block positions without replacing their block state. The contamination is hidden server world data.
An infected entity can contaminate blocks by interacting, walking, or shedding. Airborne/environmental combinations can settle concentrated air onto nearby surfaces; secretion and persistence mutations increase the effect.
Another living entity can be exposed when it steps on, interacts with, or breaks a contaminated block. PPE and route switches are checked before infection.
Contamination weakens through age, weather/contact logic, and explicit cleaning. Decontamination Flasks and the area command remove it; the Air Vent intentionally affects only airborne data.
Only contaminated positions are stored. Expiry, bounded scans, per-chunk indexing, and cleanup keep the system from iterating every block in the world.
Related: Contact-Based Transmission, Environmental Transmission, Area Contamination Scanner, Decontamination Flask.
BioForge V2.0
Catalogues
- Item Catalogue
- Block and Machine Catalogue
- Mechanics Index
- Mutation Catalogue
- Symptom Catalogue
- Transmission Catalogue
- Command Catalogue
Research
- Research Tablet Progression
- CRISPR Programming
- Vaccine Maker Pages and Inventory
- Vaccines and Immunity
- Containment and PPE
Customization
- Modpack Maker Guide
- Addon Developer Guide
- BioForge addon creation guide
- Localization and Translation
Project