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Random Mutation Vaccine

jenki258 edited this page Aug 23, 2026 · 2 revisions

Random Mutation Vaccine

#BioForge #BioForge_V2_0 #Build_V0_54T #Item #Medicine #PlayerGuide #ModpackGuide #AddonDevelopment

Documentation status: implemented in V0.54T.

Overview

This medical item changes infection risk, symptoms, strain parameters, or treatment outcomes. It adds one random compatible mutation to a matching infection and uses the mutation slot-machine reveal.

Obtaining

  • crafting shapeless (random_mutation_vaccine.json): Strain Vaccine, #bioforge:ingredients/minecraft/echo_shard, #bioforge:ingredients/minecraft/chorus_fruit, Sterile Polymer Sheet → 1 × Random Mutation Vaccine.

Function

  • It adds one random compatible mutation to a matching infection and uses the mutation slot-machine reveal.
  • encoded: Experimental mutagenic dose
  • warning: Introduces one unknown compatible mutation into a matching active infection

Progression connections

  • Primarily consumed or interpreted by its linked special interaction rather than ordinary crafting.

Stored data and safety

  • Program, strain, target, quality, and research payloads are server-authoritative and use BioForge biological-data helpers.

Registry and pack integration

  • Registry ID: bioforge:random_mutation_vaccine.
  • Preferred ingredient tag: #bioforge:ingredients/bioforge/random_mutation_vaccine.
  • Recipes can be replaced without renaming the stable item ID; JEI and the Research Tablet display loaded recipes.

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