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Incubator
#BioForge #BioForge_V2_0 #Build_V0_54T #Block #LegacyUpdated
#Blocks Live Culture Vial Nutrient Medium Catalyst Vial Virus Sample
The Incubator is a laboratory block that allows players to grow and duplicate virus samples.
It uses a brewing‑stand‑style interface with one top slot and three bottom slots, turning raw materials into infection‑carrying items.
- Place the Incubator in the world.
- Right‑click it to open the GUI.
- Place a valid catalyst or virus sample in the top slot.
- Place one or more consumable items (Nutrient Medium or empty Live Culture Vials) in the bottom three slots.
- The progress bar (vertical, filling from top to bottom) will begin to fill.
- When the bar is full, all bottom slots are processed at once, consuming one charge or item from the top slot.
You can use shift+click to quickly move items between your inventory and the incubator.
The incubator automatically detects what you have placed in the top slot and chooses the appropriate mode.
| Mode | Top Slot | Bottom Slots | Output | Consumption |
|---|---|---|---|---|
| Catalyst | Catalyst Vial (set with a pathogen, has charges) | Nutrient Medium | Virus Samples (random strain for that pathogen) | 1 charge from vial, 1 nutrient per slot |
| Culture | Virus Sample (contains a strain) | Empty Live Culture Vials | Filled Live Culture Vials (exact same strain) | Virus sample consumed, vials filled |
| Blood Duplication | Any blood item that carries an infection (Syringe, Needle, Tube, Bone Marrow, etc.) | Empty Live Culture Vials | Filled Live Culture Vials (exact strain from the blood) | Blood item consumed, vials filled |
- All bottom slots are processed simultaneously each time the progress bar completes.
- If the top item is a Catalyst Vial with
"RANDOM", the pathogen is randomly selected from all available mappings per batch. - If the top item is a blood sample, the infection must be a true infection strain (containing semicolon‑separated symptoms) – plain blood data will not start the process.
If you already have a blood sample that carries an infection (e.g. bone marrow, blood tube), you can place it directly in the top slot of the Incubator along with empty Live Culture Vials in the bottom slots.
This will duplicate the exact infection strain from the blood sample into all the vials, consuming the original blood item.
Incubator behavior is now selected from reloadable bioforge:incubator recipes instead of a fixed Java-only list. Recipes define the primary and secondary ingredients, output, operation, processing time, primary item cost, and catalyst charge cost. Compatible recipes still use one primary slot and up to three secondary/output positions.
Bundled examples cover generation from a Catalyst Vial plus Nutrient Medium and cloning supported infected material. JEI displays the loaded Incubator recipes, including data-pack additions. Catalyst-to-pathogen/source mappings remain reloadable JSON.
When this section conflicts with the older mode table above, the loaded recipe JSON is authoritative.
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