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Zombie Necrotic Virus
#BioForge #BioForge_V2_0 #Build_V0_54T #Mechanic #NaturalInfection #Zombie #Strain #PlayerGuide #ModpackGuide
Strain ID:
bioforge:zombie_necrotic_virus.
Zombies, husks, drowned, and zombie villagers are default reservoirs for a naturally occurring virus. The rule uses a 100% assignment chance for the listed mobs in the bundled datapack.
- Pathogen: Virus.
- Routes: attack-based and contact-based.
- Infection strength: 0.68.
- Low-temperature symptom enabled.
- Oxygen saturation: 0.82.
- Neural damage: 0.22.
- Microscope visibility: Medium.
- Base mutations: Flesh Cravings and Scanner Evasion.
- Rare mutations: Climbing at 3.5% and Strong Skin at 2.5%.
- Lifecycle:
bioforge:fast_virus.
The strain can therefore spread through attacks/surfaces, reject non-meat food in infected hosts, evade entrance scanners, and occasionally provide rare zombie-derived genes.
Modpacks may replace the definition or reservoir rule through a higher-priority datapack while preserving saved-world IDs deliberately.
Related: Natural Infections and Wild Hosts, Pathogen Reagent, Live Culture Vial.
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