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Zombie Necrotic Virus

jenki258 edited this page Aug 23, 2026 · 2 revisions

Zombie Necrotic Virus

#BioForge #BioForge_V2_0 #Build_V0_54T #Mechanic #NaturalInfection #Zombie #Strain #PlayerGuide #ModpackGuide

Strain ID: bioforge:zombie_necrotic_virus.

Zombies, husks, drowned, and zombie villagers are default reservoirs for a naturally occurring virus. The rule uses a 100% assignment chance for the listed mobs in the bundled datapack.

Default profile

  • Pathogen: Virus.
  • Routes: attack-based and contact-based.
  • Infection strength: 0.68.
  • Low-temperature symptom enabled.
  • Oxygen saturation: 0.82.
  • Neural damage: 0.22.
  • Microscope visibility: Medium.
  • Base mutations: Flesh Cravings and Scanner Evasion.
  • Rare mutations: Climbing at 3.5% and Strong Skin at 2.5%.
  • Lifecycle: bioforge:fast_virus.

The strain can therefore spread through attacks/surfaces, reject non-meat food in infected hosts, evade entrance scanners, and occasionally provide rare zombie-derived genes.

Modpacks may replace the definition or reservoir rule through a higher-priority datapack while preserving saved-world IDs deliberately.

Related: Natural Infections and Wild Hosts, Pathogen Reagent, Live Culture Vial.

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