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Beauty
BEAUTY
Granted Power: You have the power of beguiling magic -- you add your Charisma bonus (if any) to the DC of all of your mental spells. You also receive a permanant sacred bonus to your Charisma - +1 for every three priest levels.
Offered By: Essiah, Mara, Maeve.
Beauty Domain Spells:
1: Charm Person (Enchantment) [Mind-Affecting]
Level: Mage 1, Beauty 1, Bard 1, Twilight Huntsman 1
Will negates. Mana: 3. Long duration. Base Success: 75%.
Improves a hostile, sapient humanoid's temperment towards you, such that it ceases attacking and becomes a neutral creature.
2: Enthrall (Enchantment) [Sound-Based] [Mind-Affecting]
Level: Priest 2, Nobility 2, Beauty 2, Bard 2, Enchanter 2, Twilight Huntsman 1
Will negates. Mana: 4. Base Success: 90%.
Your performance -- spoken or sung -- holds all creatures within 60 feet (6 squares) who fail a Will save spellbound (effectively paralyzed). If you attack or stop singing, however, the effect is broken.
3: Suggestion (Enchantment)
Level: Mage 3, Beauty 3, Bard 2
Mana: 7. Base Success: 90%.
Casting this spell allows the wizard to weave a post-hypnotic suggestion into normal speech, leading others into doing what she wants imperceptably. In game terms, the dwenomer gives the mage a +10 magic bonus to her next single Diplomacy check, unless the target is immune to Enchantment magic, in which case the spell has no effect. Though there is no saving throw, if the target has a bonus to save versus Enchantment spells, that is applied as a penalty against the bonus given, to a minimum of 0. The Diplomacy check must be made shortly after casting the spell for it to be effective.
4: Charm Monster (Enchantment) [Mind-Affecting]
Level: Mage 4, Beauty 4, Bard 3
Will negates. Mana: 9. Long duration. Base Success: 75%.
Improves a hostile, sapient creature's temperment towards you, such that it ceases attacking and becomes a neutral creature.
5: Music of the Spheres (Evocation)
Level: Beauty 5, Twilight Huntsman 4
Mana: 12. Base Success: 90%.
Casting this spell allows the priest to produce music of such unearthly beauty that all creatures hostile to her of CR 5 or lower must stand transfixed in mute awe for 1d4 rounds. Additionally, creatures of any CR whose alignment opposes the priest's god's ethos suffer 1d4 points of sonic damage per caster level, and are debilitated in a manner specific to the diety. Maeve's priestesses make alien, discordant music which smites and confuses lawfuls, Mara's children produce tones which cause intense sadness, slowing evil creatures, and Essiah's joyful ballad causes evil creatures to be nauseated. Other casters stun targets who oppose them on the good/evil spectrum. A Will save negates the debilitation but not the damage.
The music affects all creatures within 80 feet of the caster, and the priest and her allies are immune. Allies who are bards or casters can even add to the effect in a cooperative manner, forming a choir. A bardic ally adds half her bardic music level to the effect's caster level, while a priestly ally adds half her caster level.