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Nobility
NOBILITY
Granted Power: You are protected from treachery and ambush by a noble aegis, receiving a +4 bonus to your defense class against surprise attacks. Against you, the bonus damage from a rogue's sneak attack is reduced by two points per priest level, to a minimum of zero. Additionally, you receive Ride as a priest class skill.
Offered By: Erich, Maeve.
Nobility Domain Spells:
1: Mount (Weavecraft)
Level: Mage 1, Nobility 1, Bard 1, Ranger 1, Blackguard 1
Mana: 5. Persistant. Base Success: 100%.
Summons a horse that the caster begins to ride. At fifth level it summons a warhorse instead. If the caster is size Small (or smaller), a pony (or warpony) is summoned instead. You must be a humanoid with limbs and a non-zero skill level in Ride to take advantage of this spell.
2: Enthrall (Enchantment) [Sound-Based] [Mind-Affecting]
Level: Priest 2, Nobility 2, Beauty 2, Bard 2, Enchanter 2, Twilight Huntsman 1
Will negates. Mana: 4. Base Success: 90%.
Your performance -- spoken or sung -- holds all creatures within 60 feet (6 squares) who fail a Will save spellbound (effectively paralyzed). If you attack or stop singing, however, the effect is broken.
3: Phantom Steed (Weavecraft)
Level: Mage 3, Nobility 3, Bard 3, Ranger 3, Blackguard 3, Twilight Huntsman 2
Mana: 25. Persistant. Base Success: 100%.
Summons a quasi-real horselike creature that the caster begins to ride. The steed can be ridden by you quite rapidly (half again as fast as a warhorse or warpony). It can also magically traverse dangerous terrain (e.g., icy floors, brimstone).
4: Dismissal (Abjuration/Weavecraft)
Level: Priest 4, Mage 4, Nobility 4, Bard 4
Will negates. Mana: 8. Base Success: 60%.
Teleports an enemy who fails a Will save 4d12+(caster level x 2) squares away. The save DC of Dismissal gains a +4 spell bonus.
5: Righteous Might (Thaumaturgy)
Level: Priest 5, Retribution 5, Nobility 5, Paladin 5
Mana: 20.
Your height immediately doubles and your weight increases by a factor of eight. This increase changes your size category to the next larger one, and you gain a +4 size bonus to strength and a +2 size bonus to constitution. You also gain a bonus to your natural armour rating equal to 3 plus 1 for every 5 caster levels, and a +5 circumstance bonus to the Intimidate skill. When this spell expires, you lose two fatigue points.