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Move Silently

Brian Hill edited this page Oct 5, 2026 · 1 revision

Move Silently

(Passive) DEX [armour penalty]
  Possessed By: Some Humans, Elves, Drow, Grey Dwarves, Wood Elves, Female Drow, Bards, Monks, Rangers, Rogues, Alienists, Assassins, Master Archers, Sentinels, Shadowdancers, Tattoo Mystics, Twilight Huntsmen, Underdark Warriors, Trickery priests.
  Effects:  The Move Silently skill has the following uses:
   * Stealth: When a character is hiding (using the Hide in Shadows skill) or invisible due to magic, or when she cannot be visually perceived for any other reason, the Move Silently skill comes into play. As long as she stays at least 10 feet (one square) away from all other creatures, her existing methods of imperceptibility are sufficient. However, when she moves directly beside another creature or attempts to attack, an opposed skill check is made with the creature in question: her Move Silently against the creature's Listen. Success allows her to remain undetected and potentially score a surprise attack; failure means that she is exposed, and cannot attack by surprise.
   These skill checks is made with tests of (Skill Rating + 1d10 + 10), rather than (Skill Rating + 1d20), in order to decrease the range of the randomness and make the game more playable for low-level rogues.
   * Noise: Many actions a character can take make noise, causing sleeping creatures within a certain radius to wake up, and alerting all creatures in that radius to her presence, motivating them to investigate. The radius in question is reduced by 10 feet for every full +2 of a character's Move Silently rating.

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