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Pyrotechnics

Brian Hill edited this page Oct 5, 2026 · 1 revision

Pyrotechnics

Pyrotechnics (Arcana) [Fire]
Level: Druid 2, Mage 2, Bard 2
Mana: 3. Base Success: 90%.
  To cast this spell, you must target an already existing fire, such as a wall torch, a fire elemental or even something fire-related like a flow of magma. You can also target any creature carrying a lit torch; in this case the torch is consumed in the casting of the spell. The spell transforms the fire in one of three ways, at your option:
   Cloud of Smoke: The fire instantly begins emitting a greasy, unnatural and thick black smoke, filling an area with a radius of 3 squares around the fire. This blocks sight like fog, and breathing creatures in the area must make a Fortitude save each turn or begin choking.
   Fireworks: The fire explodes into a brilliant display of fireworks. Everyone within 40 feet of it (other than the caster and his allies, who are assumed to be prepared) must make a Fortitude save or be blinded for 1d4+1 rounds. Further, creatures with an aversion to light (such as orcs and wraiths) must make a second save or become afraid for a much longer duration.
   Explosion: The fire explodes outward in a sizzling blast, striking everyone within two squares of it for 3d8 fire damage and 2d6 blunt damage. Additionally, creatures in the area must save or be knocked down. The caster is not immune to the effects of this version.

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