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Commands
LlaGuiTo edited this page Oct 2, 2026
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Applies to Equivalent Legacy 1.1.0+ for Minecraft 1.21.1 and to the 26.2.0.37-beta, 26.2.0.45-beta and 26.2.0.57 lines. The 26.2.0.32-beta preview has its own commands, listed at the end.
Every command lives under /equivalent_legacy. Anyone can type the root command, but each sub-command needs operator level 2 (or the matching permission node, see below).
| Command | What it does |
|---|---|
/equivalent_legacy emc get <player> |
Shows how much EMC the player has stored. |
/equivalent_legacy emc add <player> <value> |
Adds EMC to the player. A negative value removes it instead. |
/equivalent_legacy emc remove <player> <value> |
Removes EMC from the player. It fails if the player would go below 0. |
/equivalent_legacy emc set <player> <value> |
Sets the player's EMC to an exact value. |
/equivalent_legacy emc test <player> <value> |
Tells you whether the player has at least that much EMC. |
<value> is a whole number and can be larger than a normal integer.
| Command | What it does |
|---|---|
/equivalent_legacy knowledge learn <player> <item> |
Teaches the player an item, as if it had been burned in a Transmutation Table. The item must have an EMC value. |
/equivalent_legacy knowledge unlearn <player> <item> |
Removes an item from the player's knowledge. |
/equivalent_legacy knowledge test <player> <item> |
Tells you whether the player knows the item. |
/equivalent_legacy knowledge clear <targets> |
Clears all knowledge of one or more players. Each player is told who cleared it. |
These commands write to config/equivalent_legacy/custom_emc.json. Changes apply after /reload or a restart.
| Command | What it does |
|---|---|
/equivalent_legacy setemc <emc> [item or #tag] |
Sets a custom EMC value. Without an item it uses the item in your main hand. |
/equivalent_legacy removeemc [item or #tag] |
Gives the item an EMC value of 0, so it can no longer be learned or transmuted. |
/equivalent_legacy resetemc [item or #tag] |
Removes the custom value and goes back to the calculated one. |
| Command | What it does |
|---|---|
/equivalent_legacy showbag <color> <player> |
Opens an online player's Alchemical Bag of that colour. |
/equivalent_legacy showbag <color> <uuid> |
Opens the bag of an offline player, read from the world's player data. |
/equivalent_legacy dumpmissingemc [skip_expected] |
Client command: lists every item without an EMC value in the game log. With true it skips items that are expected to have none (ores, raw materials, unbreakable blocks and similar). |
On servers with a permission plugin each sub-command has its own node. Without one, the operator level is used.
| Node | Default |
|---|---|
equivalent_legacy.command |
everyone |
equivalent_legacy.command.emc (and .add, .remove, .set, .test, .get) |
operators |
equivalent_legacy.command.knowledge (and .learn, .unlearn, .test, .clear) |
operators |
equivalent_legacy.command.set_emc, .remove_emc, .reset_emc
|
operators |
equivalent_legacy.command.show_bag |
operators |
The early preview registers a smaller set of commands, without permission nodes:
| Command | Who | What it does |
|---|---|---|
/equivalent_legacy emc |
everyone | Shows your own EMC. |
/equivalent_legacy emc <item> |
everyone | Shows the EMC value of an item. |
/equivalent_legacy emc give <player> <amount> |
operators | Gives EMC to a player. |
/equivalent_legacy knowledge [player] |
operators | Shows the stored EMC of you or another player. |
/equivalent_legacy transmute <block> <amount> |
level 1 | World-transmutes up to <amount> blocks of that type around you. |
/equivalent_legacy reload |
operators | Reloads the mod configuration. |