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Subclass Druid Circle of Dragons
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The Circle of Dragons is a Druid subclass that replaces the standard Beast Wild Shape with a unique Dragon Shape. Draconic Lore at Level 3 grants Expertise in History. Dragon Shape lets you transform into a Medium dragon using a Wild Shape use, retaining your statistics and senses, with an AC of 13 + Wisdom modifier, five damage resistances, flight, and triple the Temp HP of a normal Wild Shape form. Improved Dragon Shape at Level 6 makes your attacks magical while transformed. Draconic Magic at Level 10 allows you to cast prepared Druid spells while in Dragon Shape.
| LEVEL | FEATURE |
|---|---|
| 3 | Draconic Lore, Dragon Shape |
| 6 | Improved Dragon Shape |
| 10 | Draconic Magic |
Draconic Lore You gain Expertise in History checks.
Dragon Shape You can expend a use of your Wild Shape as a Bonus Action to transform into a unique form: your Dragon Shape. While in this form, you become a Medium dragon that stands on all fours, but you retain your normal game statistics and senses.
While transformed you gain:
- Temporary Hit Points equal to 3× your Druid level — three times what a normal Wild Shape form grants
- An Armour Class of 13 + your Wisdom modifier, rising to 14 at Druid 6 and 15 at Druid 10
- Resistance to Acid, Cold, Fire, Lightning, and Poison damage
- Claw attacks that use Wisdom for attack and damage and roll a 1d12 damage die
- A flying speed equal to twice your Speed, and immunity to falling damage
You cannot use scrolls while in Dragon Shape.
Improved Dragon Shape While in Dragon Shape, your attacks count as magical for the purpose of overcoming Resistance and Immunity to nonmagical damage, and your Armour Class becomes 14 + your Wisdom modifier.
Draconic Magic While in Dragon Shape, you can cast your prepared Druid spells, and your Armour Class becomes 15 + your Wisdom modifier.
The Circle of Dragons is the dragon-form melee Druid subclass. Dragon Shape replaces the standard beast transformation with a fixed dragon form — you retain your own statistics and senses, which means your casting modifier, proficiency bonus, and ability scores all stay the same. This is the key difference from base Wild Shape: a Moon Druid in bear form uses the bear's stats, but a Dragon Druid in Dragon Shape uses their own Druid stats.
Draconic Lore's Expertise in History is a minor utility boost, but the real draw is Dragon Shape's AC formula, its 3× Druid-level Temp HP pool, and five damage resistances, all active from Level 3 — this makes Dragon Shape a durable frontline form well before Level 6. Improved Dragon Shape at Level 6 adds a point of AC and the magical damage qualifier, so attacks bypass nonmagical resistance.
Draconic Magic at Level 10 is the defining upgrade: you can now cast spells while in Dragon Shape. Standard Wild Shape prevents spellcasting, which means Druids normally choose between casting and transforming. Draconic Magic removes that tradeoff — you can stay in Dragon Shape for the durability and form bonuses while maintaining full spell access.
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