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Subclass Wizard Enchanter
Savant Choose two Enchantment spells from the Wizard spell list, each no higher than Level 2, and add them to your spellbook for free. You add one more Enchantment spell whenever a new tier of spell slots opens — at Levels 5, 7, 9, and 11 — and that spell may be of any level you have slots for.
The picker draws from every Enchantment spell on the Wizard list, 11 in total. If you have already learned all of them by other means, such as scribing scrolls, a placeholder Dummy Spell appears so the level-up can still be confirmed. It does nothing if cast.
The Enchanter's other features are unchanged from the base game.
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