Repository navigation
factions liburni

- difficulty Very Difficult
- Illyrian culture
- believes
Liburnian
- 4 settlements
- capital Idassa
- 8,700 manpower
- 5 characters
- 15 faction units
- 431 regional units
Liburni begins with 4 settlements and 8,700 manpower.
| Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|
| Idassa (capital) | Liburnia | large town | 2,800 | 10 buildings |
| Athyinites | Seniensia | town | 2,000 | 4 buildings |
| Tarsatica | Liburnia Septentrionalis | town | 1,900 | 5 buildings |
| Scardona | Liburnia Orientalis | large town | 2,000 | 11 buildings |
What is already built in each settlement
Idassa, in Liburnia: Small Treasury, Governor's Villa, Wooden Palisade, Region Information Scroll, Roads, Local Barter, Basic Armoury, Trade Port, Contour Furrows (Crops), Shrine
Athyinites, in Seniensia: Governor's House, Region Information Scroll, Local Barter, Trade Port
Tarsatica, in Liburnia Septentrionalis: Governor's House, Slope Pasturing (Husbandry), Region Information Scroll, Local Barter, Trade Port
Scardona, in Liburnia Orientalis: Governor's Villa, Wooden Palisade, Cisterns (Sanitation), Slope Pasturing (Husbandry), Region Information Scroll, Roads, Local Barter, Training Grounds, Trade Port, Shrine, Hemp Farm (Rural)
Liburni's homeland is 5 regions. Only there can it install the Homeland government (more on homelands).

Liburnia · Liburnia Orientalis · Liburnia Septentrionalis · Seniensia · Sinus Liburnicus
Liburni begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
| Name | Role | Age |
|---|---|---|
| Artas | General | 38 |
| Darmo | General | 70 |
| Tarnis | General | 32 |
| Chares | General | 34 |
| Elvo | Admiral | 40 |
From the game's own guide. See also the other game guides.
Liburnian Thureophoroi reforms requirements: Have at least 1 large city.
Unlocks: Liburnian Thureophoroi
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Liburni can recruit 446 unit types: 15 faction units and 431 regional.
What you need to recruit each unit.
Show all 431 regional units
- Wiki index
- All factions
- All regions and settlements
- All units
- All buildings
- Trade goods
- Cultures
- Beliefs
- Character traits
- Retinue
- Reforms
- Revolts
- Settlement sizes
Pages are named by type — type a prefix into Find a page above:
factions- regions- units-
settlements- buildings-
cultures- religions-
goods- traits- ancillaries-
reforms- revolts-
Click Edit on any page and
write at the bottom, under the
TEAM-NOTES comment. That part
is kept when the wiki is
re-imported and appears on the
styled site.
Everything above it is generated from the RIS data files and will be overwritten — fix wrong numbers in the generator, not here.
📖 The styled site has search.