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units chalkaspides

Viktor Tarnholm edited this page Oct 16, 2026 · 17 revisions

Chalkaspides

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Chalkaspides info cardChalkaspides unit card

Class: spearmen · Category: infantry · Men per unit: 60

Description

The Chalkaspides (literally "Bronze Shields" or "Brass Shields") were the main regiment of Macedonian phalangites in the Antigonid army. Recruited from among the peasants of Macedon proper (the regions around Pella) they were the backbone and most famous unit of the Antigonid army, featuring in all major battles and remaining virtually undefeated for over a century. Usually, the peasants would receive about a year of military training before then being levied every time they were needed, as is attested e.g. by Polybios (Polyb. V, 97, 3-4). They existed before the Leukaspides ("White Shields") and normally numbered about 5000 men. As the heirs of the phalanx of Alexander the Great, they were the most reliable non-guard regiment of the Antigonid army, being made up of more able and experienced men than the later Leukaspides or any local or momentarily formed unit.

Stats

Rank in roster
Men per unit 60 █████████· 87%
Attack 20 ██████████ 98%
Charge bonus 2 █········· 11%
Defence 26 ███······· 31%
  · armour 10 █████····· 54%
  · defence skill 13 █········· 13%
  · shield 3 ████······ 37%
Morale 11 ████······ 39%
Discipline Normal
Training Highly trained
Recruitment cost 2,094 dn █████····· 53%
Upkeep per turn 843 dn ████████·· 81%
Turns to recruit 3

Weapons

Primary Secondary
Attack 20 5
Charge bonus 2 2
Type melee · blade melee · simple
Damage piercing piercing
Properties Long spear (bonus against cavalry, penalty against infantry) · +8 attack against cavalry · very long pike (phalanx) —

Defence

Primary Secondary
Total 26 —
Armour 10 —
Defence skill 13 —
Shield 3 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -5 / -1 / -8 / -1
Charge distance 0
Formations Square · Phalanx
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 1
Collision mass per man (1.0 is normal) 1.09
Spacing between men: close / loose 1 × 1 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Antigonid Kingdom

Exactly what a settlement must have, route by route (3)
Building Also requires
Indirect Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Direct Rule Tier 2 Military Industrial Complex · Tier 1 Colony
Homeland Tier 2 Military Industrial Complex

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