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regions Calabria

Viktor Tarnholm edited this page Oct 15, 2026 · 16 revisions

Calabria

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Map of Calabria and its neighbours

Its settlement is Brundisium, held at the campaign start by Messapians (Roman), their capital.

People: Italic 75%, Illyrian 25% · Trade goods: Honey ×3, Sheep ×3, Fish ×2, Pottery ×2, Slave Trade

Trade goods

Trade good Amount
Honey 3
Sheep 3
Fish 2
Pottery 2
Slave Trade 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Italic 75%, Illyrian 25%
Fertility 8 / 14
Terrain Grassland
Climate Mediterranean
Port Natural harbour up to Dockyard
Which recruitment zones and homelands this region counts as (3)

What this region counts as for recruitment, homelands and building.

Recruitment zones Messapian, Germanica early
Specialty recruitment Camillan
Cultural homeland Messapian

Units raised here

Whoever holds Calabria can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Messapian area of recruitment (8 units)

Unit Requires
Messapian Heavy Cavalry Tier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Dependency only · Tier 1 Colony not built
Messapian Hoplite Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Javelinmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Lancer Cavalry Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Messapian Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Light Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Skirmisher Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Messapian Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built

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