Repository navigation
factions selge

- difficulty Very Difficult
- Anatolian culture
- believes
Pisidian
- 1 settlement
- capital Selge
- 4,000 manpower
- 2 characters
- 8 faction units
- 433 regional units
Selge begins with 1 settlement and 4,000 manpower.
| Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|
| Selge (capital) | Eurymedoneia | large town | 4,000 | 11 buildings |
What is already built in each settlement
Selge, in Eurymedoneia: Governor's Villa, Wooden Palisade, Cisterns (Sanitation), Region Information Scroll, Roads, Basin Irrigation (Crops), Local Market, Basic Armoury, Shrine, Herb gatherer (Urban), Olive Grove (Rural)
Selge's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Selge begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
| Name | Role | Age |
|---|---|---|
| Kalchas | General | 44 |
| Logbasis | General | 16 |
From the game's own guide. See also the other game guides.
Selge has two reforms.
Selge reforms 1 requirements: turn 30
Unlocks: Pisidian Thureophoroi
Selge reforms 2 requirements: fight 20 battles
Unlocks: Aspidophoroi
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Selge can recruit 441 unit types: 8 faction units and 433 regional.
What you need to recruit each unit.
| Unit | Requires | |
|---|---|---|
| Ballistas | Armourer (Industry) · Government Building (Dependency, Indirect Rule, Direct Rule or Homeland) | |
| Large Lithoboloi | Foundry (Industry) · Government Building (Dependency, Indirect Rule, Direct Rule or Homeland) | |
| Lithoboloi | Armourer (Industry) · Government Building (Dependency, Indirect Rule, Direct Rule or Homeland) | |
| Pamphylian Heavy Javelinmen | Homeland · Tier 2 Military Industrial Complex | |
| Pisidian General | Homeland · Tier 2 Military Industrial Complex | |
| Pisidian Javelinmen | Homeland · Garrison Building or Tier 1 Military Industrial Complex | |
| Pisidian Thureophoroi | Homeland · Garrison Building or Tier 1 Military Industrial Complex · Adoption of the Thureos | |
| Selgian Slingers | Homeland · Garrison Building or Tier 1 Military Industrial Complex |
Show all 433 regional units
- Wiki index
- All factions
- All regions and settlements
- All units
- All buildings
- Trade goods
- Cultures
- Beliefs
- Character traits
- Retinue
- Reforms
- Revolts
- Settlement sizes
Pages are named by type — type a prefix into Find a page above:
factions- regions- units-
settlements- buildings-
cultures- religions-
goods- traits- ancillaries-
reforms- revolts-
Click Edit on any page and
write at the bottom, under the
TEAM-NOTES comment. That part
is kept when the wiki is
re-imported and appears on the
styled site.
Everything above it is generated from the RIS data files and will be overwritten — fix wrong numbers in the generator, not here.
📖 The styled site has search.