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factions megalopolis

- difficulty Very Difficult
- Greek culture
- believes
Arcadian
- 1 settlement
- capital Megalopolis
- 4,400 manpower
- 1 character
- 15 faction units
- 434 regional units
Megalopolis begins with 1 settlement and 4,400 manpower.
| Settlement | Region | Size | Manpower | Already built |
|---|---|---|---|---|
| Megalopolis (capital) | Arkadia | city | 4,400 | 12 buildings |
What is already built in each settlement
Megalopolis, in Arkadia: Governor's Palace, Small Stone Wall, Sewers (Sanitation), Region Information Scroll, Paved Roads, Basin Irrigation (Crops), Local Market, Basic Armoury, Odeon (Leisure), Temple, Leatherworker (Urban), Horse Breeder (Rural)
Megalopolis's homeland is 1 region. Only there can it install the Homeland government (more on homelands).

Megalopolis begins the campaign with no allies, no trade agreements and no wars.
Like every faction, it is also at war with the
Free Peoples, who hold every settlement no faction does.
| Name | Role | Age |
|---|---|---|
| Aristodemos | General | 40 |
For every faction: Military innovations have arrived!, Second wave of military innovations have arrived!.
Megalopolis can recruit 449 unit types: 15 faction units and 434 regional.
What you need to recruit each unit.
Show all 434 regional units
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