Skip to content

regions Histria

Viktor Tarnholm edited this page Oct 15, 2026 · 16 revisions

Histria

← regions and settlements · wiki index

Map of Histria and its neighbours

Its settlement is Nesactium, held at the campaign start by Histri (Illyrian), their capital.

People: Venetic 100% · Trade goods: Fish ×3, Olives ×3, Pottery

Trade goods

Trade good Amount
Fish 3
Olives 3
Pottery 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Venetic 100%
Fertility 6 / 14
Terrain Grassland
Climate Humid sub tropical
Water source Springs
Port Natural harbour up to Shipwright
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Histrian, Northern illyrian, Paterna early
Cultural homeland Histrian

Units raised here

Whoever holds Histria can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.

Northern illyrian area of recruitment (5 units)

Unit Requires
Northern Illyrian Axemen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian Levy Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian Skirmishers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Northern Illyrian Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Histrian area of recruitment (2 units)

Start here

Overviews

Finding a page

Pages are named by type — type a prefix into Find a page above:

factions- regions- units- settlements- buildings- cultures- religions- goods- traits- ancillaries- reforms- revolts-


Editing

Click Edit on any page and write at the bottom, under the TEAM-NOTES comment. That part is kept when the wiki is re-imported and appears on the styled site.

Everything above it is generated from the RIS data files and will be overwritten — fix wrong numbers in the generator, not here.

📖 The styled site has search.

Clone this wiki locally