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regions Histria
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| Trade good | Amount | |
|---|---|---|
| Fish | 3 | |
| Olives | 3 | |
| Pottery | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 6 / 14 |
| Terrain | Grassland |
| Climate | Humid sub tropical |
| Water source | Springs |
| Port | Natural harbour up to Shipwright |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Histrian, Northern illyrian, Paterna early |
| Cultural homeland | Histrian |
Whoever holds Histria can raise these 7 units here. A faction with one of them on its own roster raises it that way instead.
Northern illyrian area of recruitment (5 units)
| Unit | Requires | |
|---|---|---|
| Northern Illyrian Axemen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Northern Illyrian Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Northern Illyrian Levy | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Northern Illyrian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Northern Illyrian Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Histrian area of recruitment (2 units)
| Unit | Requires | |
|---|---|---|
| Histri Axe Cavalry | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Histri Swordsmen | Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built |
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