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Viktor Tarnholm edited this page Oct 16, 2026 · 18 revisions

Bithynian General's Bodyguard

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Bithynian General's Bodyguard info cardBithynian General's Bodyguard unit card

Class: heavy · Category: cavalry · Men per unit: 6

Description

These men are shock cavalry, able to deliver a devastating charge attack. Subsequently, they are sufficiently trained to fight on in continued hand-to-hand combat.

Like all general's guards, this unit is best committed to the fight at the point of crisis, when the general's inspirational leadership and the combat power of his picked men can tip the balance in your favour.

Stats

Rank in roster
Men per unit 6 █········· 0%
Attack 12 █████····· 48%
Charge bonus 29 █████████· 88%
Defence 35 ██████···· 57%
  · armour 12 ███████··· 69%
  · defence skill 18 ████······ 37%
  · shield 5 ██████···· 57%
Morale 16 ██████████ 98%
Discipline Normal
Training Trained
Recruitment cost 4,507 dn █████████· 94%
Upkeep per turn 68 dn █········· 1%
Turns to recruit 4

Weapons

Primary Secondary
Attack 12 —
Charge bonus 29 —
Type melee · blade —
Damage piercing —

Defence

Primary Secondary
Total 35 —
Armour 12 —
Defence skill 18 —
Shield 5 —

Condition and terrain

Hit points 1
Mount heavy horse
Ground: scrub / sand / forest / snow -3 / -1 / -8 / -1
Charge distance 40
Formations Square · Wedge
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 2
Spacing between men: close / loose 2 × 4.8 m / 3 × 7.2 m
Default ranks 5

In battle: A unit suitable for a general · Good stamina · Powerful charge

Who can recruit it

A core roster unit for one faction, which can raise it anywhere it holds the right building:

Bithynia

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony
Homeland Tier 2 Military Industrial Complex

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