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units psiloi


Class: missile · Category: infantry · Men per unit: 40
Akontistai were recruited from both the poorer, hilly areas of Greece, the poorer classes of the more advanced Greek poleis, and sometimes from among the servants of the Greek hoplites. These men lacked any specialist training, and were armed only with a simple missile weapon, the Akontia or throwing javelin. They normally wore the everyday dress of Greek farmers and shepherds: a woollen, undyed tunic, and simple boots. The Akontistai had neither helmet, nor shield, and so entirely relied upon distance and speed to avoid both enemy missiles and hand-to-hand combat. They also carried a long knife as a secondary weapon for when forced to engage in close fighting.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 10 |
██········ 19% |
| Charge bonus | 1 |
█········· 4% |
| Defence | 12 |
█········· 4% |
| · armour | 1 |
█········· 0% |
| · defence skill | 11 |
█········· 6% |
| · shield | 0 |
█········· 0% |
| Morale | 4 |
█········· 0% |
| Discipline | Low | |
| Training | Untrained | |
| Recruitment cost | 807 dn |
█········· 1% |
| Upkeep per turn | 295 dn |
█········· 8% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 10 | 3 |
| Charge bonus | 1 | 1 |
| Type | thrown · archery | melee · simple |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 60 | — |
| Ammunition | 7 | — |
| Properties | Thrown | — |
| Primary | Secondary | |
|---|---|---|
| Total | 12 | — |
| Armour | 1 | — |
| Defence skill | 11 | — |
| Shield | 0 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 8 / 0 / 8 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.81 |
| Spacing between men: close / loose | 1.2 × 2.8 m / 2.16 × 5.04 m |
| Default ranks | 5 |
In battle: Very good stamina
A core roster unit for 45 factions, each able to raise it anywhere they hold the right building:
Acarnanian League · Achaean League · Antigonid Kingdom · Argos · Athens · Bactria · Bithynia · Boeotians · Byzantium · Chersonesus · Chios · Chrysaorian League · Cius · Cyrene · Cyzicus · Elis · Emporion · Epirus · Gortyn · Histria · Issa · Knossos · Kydonia · Lycian League · Lysiad Kingdom · Lyttos · Massalia · Megalopolis · Messene · Miletus · Olbia · Pergamon · Pontic Pentapolis · Priene · Ptolemaic Empire · Ptolemaic Rebels · Rhodes · Seleucid Empire · Seleucid Rebels (Asia Minor) · Seleucid Rebels (Upper Satrapies)
…and 5 more.
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (7)

| Zone | Provinces |
|---|---|
| Greek | 263 |
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