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kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

Maps rooms as you walk. Each move you make is recorded as the way from the room you left to the room you reached, and rooms the map doesn't have are added.

If a new room has the same title and description as a room already mapped that lacks the game's room UID, it could be a duplicate, so it asks first:

  • ;send yes adds the new room,
  • ;send no skips it, leaving it unmapped, and carries on,
  • ;send stop finishes mapping.
Your changes are only in memory until you save them: ;e Lich::Common::Map.save, then ;repository upload-mapdb to share them.
Finish with ;send stop, or by killing it.

Settings

YAML Settings

automap_confirm: true
Setting Default Purpose
automap_confirm true Ask before adding a room that could be a duplicate. false never asks.

Argument Settings

None.

Usage

;automap

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