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Paladin Quests Settings

kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

For Paladins: helps with the glyph quests. Name the glyph:

  • warding: walks to the orb and FOCUSes on it, waits through the vision, and GUARDs the girl.
  • mana: pauses first, so you can get the quest from the Crossing guild leader (ASK VERI ABOUT GLYPH) and some Lirums for the trip to Therenborough. Unpause it, and it walks to the altar, BOWs, and BOWs to the assassin.
  • bonding: more an escort than a full run; you'll do parts yourself. It pauses first. Then it asks your town's guild leader about the glyph, and pauses again while you find the room from the vision, which is in that town. Unpause it there, and it MEDITATEs, looks in the fountain, and takes the right reward if it's one it knows. Otherwise you choose; the clue is "Paladin defend those that are unable to defend themselves".
  • light, ease and renewal aren't supported yet.
Unpause it with ;unpause paladin-quests.
If you don't qualify yet: "***YOU DO NOT MEET THE REQUIREMENTS***"
It empties your hands first. Anyone else: "***MUST BE A PALADIN***".

Settings

YAML Settings

None.

Argument Settings

Argument Purpose
warding The Glyph of Warding.
bonding town The Glyph of Bonding, in shard, crossing or hib.
mana The Glyph of Mana.
light, ease, renewal Not supported yet.

Usage

;paladin-quests warding

;paladin-quests bonding crossing

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