Repository navigation
Find Darkbox Settings
kahlen-tech edited this page Nov 5, 2026
·
1 revision
For Hollow Eve: finds the Darkbox, which wanders the festival, and PLAYs it until it vanishes. It starts looking where it last found it. Prizes on your hollow_eve_junk list go in the trash, and everything else into your hollow_eve_loot_container; it coils ropes first, and picks up prizes that fall. At the end it walks back to the entrance.
When your wounds stop you playing, with he_use_herbs_remedies it runs ;heal-remedy quick once and carries on; otherwise it stops. With darkbox_stop_on_wounded, it stops as soon as your wounds make the game harder.
hollow_eve_loot_container:
- backpack
hollow_eve_junk:
- apple
- cake
he_use_herbs_remedies: true
darkbox_stop_on_wounded: false
worn_trashcan: bin
worn_trashcan_verb: put| Setting | Default | Purpose |
|---|---|---|
| hollow_eve_loot_container | backpack | Where to keep prizes: a container, or a list to try in turn. |
| hollow_eve_junk | a long list (see base.yaml) |
Prizes to throw away. Your list replaces the default. |
| he_use_herbs_remedies | Heal with Heal Remedy when too wounded to play. | |
| darkbox_stop_on_wounded | false | Stop as soon as wounds affect the game. |
| worn_trashcan | A trash container you wear. | |
| worn_trashcan_verb | The verb for your worn trash container. |
| Argument | Purpose |
|---|---|
| override | Heal with remedies, not herbs: ;heal-remedy quick override. |
;find-darkbox
- Home
- Installation
- Script Settings
- Tutorials
- Crafting Setup
- Recommendations
- Plugin development