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Carve Bead Settings

kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

For Clerics: carves a prayer bead of your immortal's aspect. If you're holding a block, it carves that. Otherwise it makes one first: it checks you have holy water, prepares Bless, forages a limb, sprinkles holy water on it, casts Bless on it, and carves it into a block with your carving knife. Then it SHAPEs the block to your aspect with a shaper until the bead is done.

Start it somewhere you can forage a limb. The script means to walk to your town's limb-foraging spot, but it never works out your town, so it forages wherever you are.
With primer, it first studies your aspect's carving primer, page by page.

Settings

YAML Settings

immortal_aspect: boar
theurgy_supply_container: backpack
water_holder: chalice
crafting_container: backpack
crafting_items_in_container:
- shaper
- carving knife
carving_belt:
carve-bead:
  primer: false
  knife-adjective: carving
  debug: false
Setting Default Purpose
immortal_aspect Required, unless you give an aspect. The animal to carve, e.g. boar or panther.
theurgy_supply_container backpack Where your holy water and primer are.
water_holder What holds your holy water.
crafting_container backpack Where your knife and shaper are.
crafting_items_in_container Which crafting tools are kept in the container.
carving_belt A toolbelt for the knife and shaper. Without it, your engineering_belt.
carve-bead: primer false Study your <aspect> primer first.
carve-bead: knife-adjective carving Your knife's adjective, as in carving knife.
carve-bead: debug false Show debug messages.

If you studied a primer too recently: "You cannot switch between primers that fast. Try again later."

Argument Settings

Argument Purpose
aspect Carve this aspect instead of your immortal_aspect.
primer Study the primer first.
debug Show debug messages.
help Show how to use it.

Usage

;carve-bead

;carve-bead panther primer

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