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Dusk Labyrinth Settings

kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

For Duskruin's labyrinth: wanders the maze, remembering the rooms it's been through so it tries new ones, and SEARCHes to catch the pet (your pet_noun). When the pet runs off, it follows. Once it has the pet, or when time runs short, it searches every room for loot instead, stowing what it finds, until you're thrown out. With redeem_scrip, it then redeems your bloodscrip.

If the maze shuffles and it can't move on: "Unable to move to another room after maze shuffled". Step into another room yourself and start it again.

Settings

YAML Settings

duskruin:
  labyrinth:
    pet_noun: rat
    loot_container: sack
    redeem_scrip: false

If you set duskruin, copy every setting into it. Your own block replaces the whole default.

Setting Default Purpose
pet_noun rat The pet to catch.
loot_container Where to put loot. Without it, it STOWs it.
redeem_scrip false Redeem your bloodscrip at the end.

Argument Settings

Argument Purpose
loot Only look for loot, not the pet.
debug Show debug messages. ;vars set dusk_labyrinth_debug=true does the same every time.

Usage

;dusk-labyrinth

;dusk-labyrinth loot

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