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kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

For Hollow Eve: plays Crown and Anchor, round after round. It goes to a dice table (through the cerulean or the carmine curtain, waiting 30 seconds when both are busy) and bets dice_bet_amount Kronars on each of the six symbols every round. Prizes on your hollow_eve_junk list go in the trash, and everything else into your hollow_eve_loot_container; it coils ropes first.

It never fetches more money, whatever dice_withdraw says. When you run out, it keeps trying to bet ("******* Out of money! ********"), so stop it then.
The bet argument does nothing: dice_bet_amount always wins.
If a prize won't fit, it beeps and stops.

Settings

YAML Settings

dice_bet_amount: 10
hollow_eve_loot_container:
- backpack
hollow_eve_junk:
- apple
- cake
Setting Default Purpose
dice_bet_amount 10 Kronars to bet on each symbol.
hollow_eve_loot_container backpack Where to keep prizes: a container, or a list to try in turn.
hollow_eve_junk a long list (see base.yaml) Prizes to throw away. Your list replaces the default.

Argument Settings

None that work; see above.

Usage

;crowns

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