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New Character Settings

kahlen-tech edited this page Nov 5, 2026 · 1 revision

Description

Sets up a new character from their profile, buying what's missing. It wears your standard gear set, makes sure you carry 20,000 coppers, and points STORE DEFAULT at your pack or back. Then it checks, buying or ordering what it can:

  • a skinning knife and bundling rope, if you skin; a gem pouch to wear, and a spare in your spare_gem_pouch_container;
  • lockpicks or a lockpick ring, for Locksmithing; a blacksmithing book, for Scholarship; your cambrinth;
  • the tools, books and logbooks for the crafts you train: Engineering, Outfitting, Forging and Alchemy;
  • any armor or weapon in your gear that you don't have, and a quiver with arrows or bolts for the bows and crossbows you train;
  • for a Cleric training Theurgy, your water_holder, filled at Damaris' altar, and then ;pilgrimage;
  • a chamois cloth, if you have zills.

It ends with a list of settings and steps to see to yourself, such as TOGGLE EXPBRIEF, joining a guild, or spending your TDPs.

Many of the shops it uses are in Crossing.
It tells you what it can't buy for you, such as a runestone for Sorcery or zills. If a purchase fails: "***Failed to purchase item***"
It never buys sling rocks: it looks for Sling in your weapon_training, but the skill is Slings.

Settings

YAML Settings

It reads your existing settings, chiefly crossing_training, gear, gear_sets, weapon_training, skinning, gem_pouch_adjective, spare_gem_pouch_container, use_lockpick_ring, lockpick_type, lockpick_container, cambrinth, train_workorders, water_holder, theurgy_supply_container and hometown.

Argument Settings

None.

Usage

;new-character

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