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kahlen-tech edited this page Nov 4, 2026 · 1 revision

Description

Trains First Aid and Skinning on a skinning trainer, the stuffed animal you SKIN and then REPAIR, such as the blue-belly crocodile or the fuzzy caracal. It skins and repairs it over and over until your chosen skill reaches fa_skinning_mindstate_target, then puts everything away.

It empties your hands first, and again if it's stopped.

Settings

YAML Settings

fa_skinning_trainer: crocodile
fa_skinning_trainer_container: backpack
fa_skinning_knife: skinning knife
fa_skinning_knife_container: backpack
fa_skinning_priority: Skinning
fa_skinning_mindstate_target: 34
crafting_training_spells:
  Augmentation:
    abbrev: ease
    mana: 5
Setting Default Purpose
fa_skinning_trainer Required. The trainer's noun, exactly.
fa_skinning_trainer_container Where you keep the trainer. Without it, it GETs it from wherever it is.
fa_skinning_knife A knife to hold while skinning. Leave it out if you wear a skinning knife.
fa_skinning_knife_container Where you keep the knife.
fa_skinning_priority When to stop: First Aid or Skinning when that skill reaches the target, Both when both have. Leave it out to stop when either one does.
fa_skinning_mindstate_target 34 The mindstate to train to.
crafting_training_spells Spells to cast while it works, the same as the crafting scripts. At the end it releases your spell and mana.
  • If the trainer is worn out for the day, "The leather looks frayed": it says "No Charges! Try again later." and stops.
  • Without a knife: "You need to either wear a skinning knife or hold a bladed weapon", and it stops.
  • If it can't get the trainer or the knife: "Could not get 'item'!", and it stops.

Argument Settings

None.

Usage

;faskinner

Crossing Training

With fa_skinning_trainer set, Crossing Training runs ;faskinner before ;first-aid when it trains First Aid.

T2

- skill:
  - First Aid
  - Skinning
  start: 20
  scripts:
  - faskinner

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