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Animals
Lored edited this page Aug 14, 2025
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Animals are nonhuman pawns in the Obsidia Expansion that spawn in the wild or can be acquired through trade. Each species has its own needs, stats, and behaviors, and many can be trained for tasks like guarding, hauling, or hunting. Animals also provide essential resources-such as meat, leather, milk, or eggs-and can form bonds with colonists, impacting colony morale.
Herbivorous
Obsidia caterpillars • Rosner
Dendrovorous
Armagon • Tionants (Elder Tionants)
Omnivorous
Bruuls • Ogren (Elder ogren) • Snapper
Carnivorous
Arachnas • Astrinx • Direwolf (Elder direwolf) • Hootie • Raptor (Elder raptor) • Scorpids • Sharkaradon
- Home
- Factions
- Storytelling
- Gear
- Artificial body parts
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Resources
- Food
- Medicine
- Materials
- Crafted resources
- Exotic items
- Extended recipes
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Buildings
- Natural
- Production
- Power
- Security
- Structure
- Floors
- Furniture
- Temperature
- Recreation
- Misc
- Biotech DLC
- Anomaly DLC
- Odyssey DLC
- Lifeforms
- Damage Types