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Melee‐Obsidia Military Corpus

Lored edited this page Aug 26, 2025 · 4 revisions

Regular weapons

Delimiter

Regular Sword used by OMC Soldiers.

Base Stats:

Type

Weapons

Market Value

605

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Regular Weapons

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

25%

2 seconds

point

25 dmg (Stab)

50%

2 seconds

edge

25 dmg (Cut)

50%

2 seconds


Delimiter MK-II

Modified Sword used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

855

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

25%

1.75 seconds

point

25 dmg (Stab)

50%

1.75 seconds

edge

25 dmg (Cut)

50%

1.75 seconds


Persona Delimiter MK-II

Persona Modified Sword used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

1355

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Blunt)

25%

1.75 seconds

point

25 dmg (Stab)

50%

1.75 seconds

edge

25 dmg (Cut)

50%

1.75 seconds


Furious

Regular Axe used by OMC Soldiers.

Base Stats:

Type

Weapons

Market Value

605

Mass

2 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Regular Weapons

Work To Make

10000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Poke)

25%

2 seconds

edge

20 dmg (Cut)

5 dmg (Scratch)

35%

2 seconds


Furious MK-II

Modified Axe used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

855

Mass

2 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

10000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Poke)

25%

1.75 seconds

edge

20 dmg (Cut)

5 dmg (Scratch)

35%

1.75 seconds


Persona Furious MK-II

Persona Modified Axe used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

1355

Mass

2 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

10000

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

15 dmg (Poke)

25%

1.75 seconds

edge

20 dmg (Cut)

5 dmg (Scratch)

35%

1.75 seconds


Bloodspiller

Regular Whip used by OMC Soldiers.

Base Stats:

Type

Weapons

Market Value

365

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Regular Weapons

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cut)

Burst Count

1 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.5 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.5 seconds


Bloodspiller MK-II

Modified Whip used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cut)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Persona Bloodspiller MK-II

Persona Modified Whip used by OMC Officers.

Base Stats:

Type

Weapons

Market Value

1115

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cut)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Bloodspiller(Acid)

Regular Whip used by OMC Soldiers.

It's remanufactured weapon using OTC technologies. Charged with Acid damage.

Base Stats:

Type

Weapons

Market Value

440

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OE - Cross Technologies

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Acid)

Burst Count

1 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.5 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.5 seconds


Bloodspiller MK-II(Acid)

Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Acid damage.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Acid)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Persona Bloodspiller MK-II(Acid)

Persona Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Acid damage.

Base Stats:

Type

Weapons

Market Value

1190

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Acid)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Bloodspiller(Cryo)

Regular Whip used by OMC Soldiers.

It's remanufactured weapon using OTC technologies. Charged with Cryo damage.

Base Stats:

Type

Weapons

Market Value

440

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OE - Cross Technologies

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cryo)

Burst Count

1 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.5 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.5 seconds


Bloodspiller MK-II(Cryo)

Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Cryo damage.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cryo)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Persona Bloodspiller MK-II(Cryo)

Persona Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Cryo damage.

Base Stats:

Type

Weapons

Market Value

1190

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Cryo)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Bloodspiller(Fire)

Regular Whip used by OMC Soldiers.

It's remanufactured weapon using OTC technologies. Charged with Fire damage.

Base Stats:

Type

Weapons

Market Value

440

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OE - Cross Technologies

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Flame)

Burst Count

1 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.5 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.5 seconds


Bloodspiller MK-II(Fire)

Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Fire damage.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Flame)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Persona Bloodspiller MK-II(Fire)

Persona Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with Fire damage.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (Flame)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Bloodspiller(EMP)

Regular Whip used by OMC Soldiers.

It's remanufactured weapon using OTC technologies. Charged with EMP damage.

Warning! EMP damage isn't intended to destroy meatbags.

Base Stats:

Type

Weapons

Market Value

440

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OE - Cross Technologies

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (EMP)

Burst Count

1 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.5 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.5 seconds


Bloodspiller MK-II(EMP)

Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with EMP damage.

Warning! EMP damage isn't intended to destroy meatbags.

Base Stats:

Type

Weapons

Market Value

615

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia weapon workbench

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (EMP)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


Persona Bloodspiller MK-II(EMP)

Persona Modified Whip used by OMC Officers.

It's remanufactured weapon using OTC technologies. Charged with EMP damage.

Warning! EMP damage isn't intended to destroy meatbags.

Base Stats:

Type

Weapons

Market Value

1190

Mass

1.5 kg

HP

150

Mode

Melee

Could have Quality

True

Creation:

Crafted At

Obsidia armament table

Required Researches

OMC - Modified Equipment

Work To Make

7500

Work Speed Stat

General Labor Speed

Skills to make

  • Crafting: 6+

Resources to make

Ranged Combat:

Range

4.9 tiles

Accuracy

80% - 75% - 25% - 10%

Damage

8 dmg (EMP)

Burst Count

2 (per burst)

Armor penetration

10%

Stopping power

1

Warm-Up

0.8 seconds

Cooldown

1.25 seconds

Velocity

80 (m/s)

Melee Combat:

Attack name

Power

Armor penetration

Cooldown

handle

10 dmg (Blunt)

5 dmg (Stun)

20%

1.25 seconds


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